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Vigilante ID - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Vigilante ID (/showthread.php?tid=84792) |
Vigilante ID - Stuffz - 07-31-2012 Well.. I recently thought about this again. Here is the not anymore available Vigilante ID. So, what was the problem? I would very much like to see the return of this ID. It provides RP possibilities no other ID can and fills a certain gap between being unlawful and lawful. So really, why was it removed? Vigilante ID - Hone - 07-31-2012 I think it was removed because it was considered unfair that there was an ID that let people attack unlawfuls at will. When Unlawfuls were forbidden from attacking lawfuls at will. Vigilante ID - Zelot - 07-31-2012 It was removed because it was a poor ID. It filled a very small nitch which was most commonly used to greif other players on the server. The ID in the first place was an experiment, like most new IDs, but it failed for many reasons, main point is the ID was a failure. Vigilante ID - Stuffz - 07-31-2012 I've never seen any griefing done by Vigilante players. It's true that there weren't many people who used it, but that's also true for a lot of stuff that got to stay in the mod. About the 'shooting unlawfuls at whim' part: The ID already has quite a few nerfs. And I think we could nerf it even further to outweigh this 'advantage'. Like a rephack to rep every lawful and unlawful faction hostile to them. I also wouldn't mind if Vigilantes could be attacked by house police and navies. Would even make sense for them to do that. Vigilante ID - Curios - 07-31-2012 Well, yea. I don't see a reason why this ID gone along with Slaver ID. Vigilante ID - Hone - 07-31-2012 The ID was basically a free lawful counterpart of the terrorist ID. You want the terrorist ID free for all the unlawfuls? Vigilante ID - Curios - 07-31-2012 Pirate ID is pretty much it is. So why to fuzz? Vigilante ID - Stuffz - 07-31-2012 The terrorist ID comes with far far less restrictions. Vigilante ID - Dubstep - 07-31-2012 ' Wrote:The terrorist ID comes with far far less restrictions.Which restrictions did the Vigilante ID have exactly? Vigilante ID - Stuffz - 07-31-2012 ' Wrote:Which restrictions did the Vigilante ID have exactly? Pilot carrying this ID is a Vigilante, who : Can demand any non-house police or non-house military ships to drop any contraband Can hunt pirates and terrorists anywhere in Sirius except for the Omicron systems Cannot use ANY unlawful equipment or weapons (including Nomad weapons) Cannot ally with anyone except other Vigilantes Cannot attack any lawful police or lawful military except in self defense Cannot demand credits Cannot trade or escort traders Cannot fulfill bounty contracts Can only land on Bounty Hunter, Zoner, IMG, Neutral, and Freelancer bases Allowed ships: Fighters, and Freighters I think there are a few... |