![]() |
Jumpgates/holes/tradelanes, what do they do for us? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Jumpgates/holes/tradelanes, what do they do for us? (/showthread.php?tid=90599) |
Jumpgates/holes/tradelanes, what do they do for us? - Mr.Fabulous - 12-01-2012 So far these are just my thoughts on what these things do for us, based on some forethought, common sense, and a bit of research.
If I missed anything, please post it here (serious topic, pls). I'm asking for the mechanics of jumpgates/holes/lanes to explore possibilities for a potential RP-story involving Daam K'vosh Hypergates. RE: Jumpgates/holes/tradelanes, what do they do for us? - Hone - 12-01-2012 Echos the resident agiera nut, so youd be best asking him about lanes/gates, that said, Im pretty sure trying to apply actual physics to any of this stuff is fruitless, and no-one will agree anyway. RE: Jumpgates/holes/tradelanes, what do they do for us? - Alley - 12-01-2012 (12-01-2012, 07:43 AM)Hone Wrote: Echos the resident agiera nut, so youd be best asking him about lanes/gates, that said, Im pretty sure trying to apply actual physics to any of this stuff is fruitless, and no-one will agree anyway. Valhalla-1 that's all folks RE: Jumpgates/holes/tradelanes, what do they do for us? - Mr.Fabulous - 12-01-2012 (12-01-2012, 07:43 AM)Hone Wrote: Echos the resident agiera nut, so youd be best asking him about lanes/gates, that said, Im pretty sure trying to apply actual physics to any of this stuff is fruitless, and no-one will agree anyway. Uh.... which Echo(s)? Echo 7-7, who's also the President of Ageira and has 2.8K post counts to date? :/ k, guess I'll PM him den, thanks. But if the community feels like posting anymore (relevant and serious) additions/feedbacks, feel free. RE: Jumpgates/holes/tradelanes, what do they do for us? - Alley - 12-01-2012 (12-01-2012, 08:07 AM)leonardo_tigre Wrote:(12-01-2012, 07:43 AM)Hone Wrote: Echos the resident agiera nut, so youd be best asking him about lanes/gates, that said, Im pretty sure trying to apply actual physics to any of this stuff is fruitless, and no-one will agree anyway. I think you failed to understand that Valhalla-1 is the only actual, given fact about the whole ageira technology. There is barely anything that was done beyond that, and even less considered canon/official by dev team. the Ageira official faction may have put together a little bit of justifications regarding it, but don't expect a full explanation as there isn't. RE: Jumpgates/holes/tradelanes, what do they do for us? - Hone - 12-01-2012 (12-01-2012, 04:03 PM)Alley Wrote:(12-01-2012, 08:07 AM)leonardo_tigre Wrote:(12-01-2012, 07:43 AM)Hone Wrote: Echos the resident agiera nut, so youd be best asking him about lanes/gates, that said, Im pretty sure trying to apply actual physics to any of this stuff is fruitless, and no-one will agree anyway. Theres other flavour around though, like the kepler/gallileo debacle. |