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Hogosha ID....what did you do with it - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Hogosha ID....what did you do with it (/showthread.php?tid=91433) |
Hogosha ID....what did you do with it - sindroms - 12-22-2012 So. One of the few unique IDs, which allows an RP with Mafia-esq roots, interaction with lawfuls deeper than pew pew and the chance to pew pew anyone, who does not donate to the welfare of your house. Okay...so instead of removing the right to demand cargo (to prevent ore theft), you remove piracy within Kusari altogether. Wat? RE: Hogosha ID....what did you do with it - JayDee Kasane - 12-22-2012 Agree with you here. Hogosha should have ability to pirate credits from illigal gaijins or just guy who they dont like. Mafia!!! Right now Hogosha is as useless as Gallic Junker in Gallia RE: Hogosha ID....what did you do with it - Veygaar - 12-22-2012 The Kusari politics changed... changing... many things. RE: Hogosha ID....what did you do with it - Jack_Henderson - 12-22-2012 Hogosha are honourable citizens in Kusari... so they should behave like that in Kusari. => no criminal acts. Hogosha can be criminal outside of Kusari... so they can pirate, etc. They get a bunch of bases in the border worlds around Kusari in order to be able to do their shady job outside and their clean-vest business rp in Kusari. Hard coded rules (no piracy in House space) were put into the ID because it was necessary. If you cannot remember, just read the dozens of threads about the amount of lolwuttism that led to the change in ID. |