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Are we killing Discovery? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Are we killing Discovery? (/showthread.php?tid=9503) |
Are we killing Discovery? - Reverend Del - 06-18-2008 The recent threads detailing Factions versus Independents has got me to thinking about some of the issues that surround this mass of debate, discussion and open flames. I have come to some conclusions and I wish to share them with all of you. Now this isn't a place for you to discuss why your not going to respect either side in this debate or what they have done to slight you, if I see any of that I'll be asking for the thread to be cleaned to the last pertinent comment made. So let's keep this clean and healthy. The biggest issue I see is a breakdown in communications, the Independents are not communicating with the Factions or if they are trying to then the Factions are not returning the compliment, this isn't true of all Independents or all Factions but true enough to be causing consternation among both camps. The lines of commincation should be kept open, if an Independent is asking for permission to do something then why ignore that request, yes or no will answer the question, preferably with reasons if in the negative. If a faction member is asking your new capital ship captain who he is, why not simply respond with a quick RP sentnce saying that you ship has just been commisioned and you've taken command. Communication is key to ending this debate. Another problem I see is a willingness for both camps to wilfully ignore RP solely because they can. This must stop. The RP of the Factions has been here for some time, it lays down the bare bones of how Discovery works, why aren't the Mollys and Bretonians fighting anymore, because the QCRF and the UoG came to an accord, that's just an example there are many more relationships that exist becasue the official factions caused them to exist. But within that framework laid down by the Factions exists a large void where almost anything is possible, there should be nothing stopping you playing a fanatical Molly who does not believe that the accord between the UoG and QCRF goes far enough, or playing a Liberty Rogue who hunts Xenos more than he does the Liberty Navy. Faction RP shouldn't be ignored, it should be worked with, it's established and mostly accepted as discovery canon. But equally the factions have no right to stamp all over an Independents RP just because they feel like it, or because it doesn't fit their intepretation of how the faction works, above and beyond all else we play in a fictional universe where the lines were never that well detailed, there is room for interpretation with all the factions. This ties in with the comments about how factions are bigger and more organised, and can thusly stomp on independents if they so choose, the important bit there is choose, we are playing a game, by definition that means we are trying to have fun whilst doing so, if our actions are impeding the fun of another then we are at fault. Whoever we are, Factioned or Independent. This recent issue is causing a deep schism in Discovery and that could ultimately kill this great community. It's time to bury the hatchet, kill the flames and start working together to bring Discovery back to what it should be, everyone having fun. Are we killing Discovery? - stone - 06-18-2008 ' Wrote:The recent threads detailing Factions versus Independents has got me to thinking about some of the issues that surround this mass of debate, discussion and open flames. I have come to some conclusions and I wish to share them with all of you. Now this isn't a place for you to discuss why your not going to respect either side in this debate or what they have done to slight you, if I see any of that I'll be asking for the thread to be cleaned to the last pertinent comment made. So let's keep this clean and healthy. I agree 150% well said my friend. A little time in the other guys shoes seeing there point of view might go a LOOOOOOOOOOOOOOOOOONG way!! Are we killing Discovery? - Praetyre - 06-18-2008 I'm going to quote what I said here, because it expresses my opinion on the matter concisely; ' Wrote:I dislike the use of the term "rights" here. Rights are not concepts relevant to private property like Discovery, only contracts. Are we killing Discovery? - GhostFace - 06-18-2008 I agree with you Del. The Union of Gold doesn't stop other independent Molly players from being the pirating Molly that they want to be, we rather influence them to move to a base that we don't use and there's quite a few that radical Mollies can use. Are we killing Discovery? - stone - 06-18-2008 I agree with Praetyre to a existent i think Indis should be restricted to Non military/Police/Security although at this point i dint think my opinion is greater than server rules thats y i have stuck up for "the other guy" in the past Again my opinion- this wont stop me from sticking up for all indis untill there is a rule change that i think we desperately need Criminals- Indis in criminal faction should have just as much right as any other player faction. But that shouldn't stop Player factions from sprouting up and making there own rules Corporations-corporations have subsidies, subsets, divisions, incorporations, takeovers.. and, I'd be looser about transports, given most of them are probably average guys working for the company. I agree here 100% Paramilitaries- I assume this is Mercs should reserver the right to work for any one they want not sure on ship class and Bounty hunters indies should have the right to fill any bounty they can/pilot any ship they see fit. Police/navy's/house factions- of all house factions should be a strict chain of command I think..no i know this would put a end to all this faction VS indi BS!! Are we killing Discovery? - Praetyre - 06-18-2008 By paramilitaries, I meant groups like the DPOL, Mollys, Order.. Are we killing Discovery? - stone - 06-18-2008 Aaaa in that case they should have a chain of command like House factions IMO :crazy: Are we killing Discovery? - Orv - 06-18-2008 Well, I've come to the undestanding that non-regulated power in Disco, say, an indie Liberty police officer, tends to swell ones head. No LSF on. Smuggling. Indie officer. "Drop cargo" Smuggler 'No!" Indie officer. "I'm reporting you/shooting you out of the sky/acting like I actually have authority here." So, militarian/police/for that matter, any faction with ranging power over a system/multi-system space, should not have indies allowed to have the tag/power without some kind of leash. My two cents. Are we killing Discovery? - Thexare - 06-18-2008 Keep in mind, I'm relatively new here, but even in my short time here I've seen things getting noticeably more hostile. The biggest problem that I've seen is that some independents act as though even a simple request is a gross infringement upon a basic right of their existence. Going to use LSF for my example, but this should apply to pretty much all factions. I think there's room for non-faction LSF characters so long as they act like LSF agents and respect =LSF='s authority. I can think of quite a few reasons not to join =LSF= - some people seem to dislike the faction as a whole, perhaps someone might have a personal conflict with a member, and maybe they simply don't know if they'll stay interested in the character long enough to justify joining the faction. As far as people using excessive force when "enforcing the law" when faction players aren't around, I think there should be an expansion on the posts about the laws of Sirius, adding proper procedures for enforcing the laws, so these independents actually have some guidance on how to do the job right. Short of in-game support, which is very unreliable, they don't have much help with knowing how to handle things. Since the police factions that exist already seem to have an established procedure for dealing with criminals, it should be a simple matter to describe that in a readily-accessible pinned topic for independents. Are we killing Discovery? - Praetyre - 06-18-2008 ' Wrote:The biggest problem that I've seen is that some independents act as though even a simple request is a gross infringement upon a basic right of their existence. Quoted for truth, and excellent analysis. I think, however, that it is wrong to lump "indies" in a single group. To me, it depends on two factors A. The skill of the faction and independent involved in roleplay and Discovery etiquette and B. The faction involved. I don't see any issue with an indepedent Liberty Rogue, but I can't see anyone roleplaying an independent Kriegsmarine. |