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Admin Help Needed - All bases have been damaged? [resolved] - Printable Version

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Admin Help Needed - All bases have been damaged? [resolved] - Nautilus - 04-29-2013

I'm not sure but I think there is something wrong with all bases, and I would like to confirm if you have noticed something similar!

For example: Muroto Trade Center (Honshu).

[Image: firstc.jpg]

After bases was re-enabled (by Cannon), even that base was not attacked, looks like:
[Image: beforel.jpg]
I was surprised because I knew our base was well supplied.

But, after dock, I pressed F9 and I see "Repair Status: OK" and "1: Shield Generator Module Type 1 - Online - Not Active":
[Image: afteru.jpg]

After a few minutes, I noticed a accelerated growth of consumption for Basic Alloy, and I don't understand what happens ???

I also noticed, when I checked Player Base Status, for example at Otemachi Trade Annexe - Health was 91 (now is less) with the shield "OFF", which makes me think, after bases was re-enabled, these have been damaged and now are in the process of repairing.

Is it really so or commodity consumption rates has been changed ?

Please inform us if commodity consumption rates has been changed!

Thank you!


RE: Admin Help Needed - All bases have been damaged? - Scumbag - 04-29-2013

[29.04.2013 11:27:07] CONSOLE: We're investigating the lag problems.
[29.04.2013 11:28:12] CONSOLE: I'm going to disable player bases for a few minutes. Don't panic.
[29.04.2013 11:30:54] CONSOLE: If you're docked on a player base, I recommend that you undock and redock.
[29.04.2013 11:57:20] CONSOLE: I've disabled mining for 2 minutes to check something.
[29.04.2013 11:58:46] CONSOLE: I've disabled cloak, mobile docking, bases and basically everything else for a moment.
[29.04.2013 11:59:51] CONSOLE: Ok. Everything is back on.
[29.04.2013 12:02:54] CONSOLE: Sorry about the disruption folks. I'm pulling a few other functions
[29.04.2013 12:08:39] CONSOLE: Okay. The whole server is now messed up. I'm going to have to reboot it.
[29.04.2013 12:09:00] CONSOLE: It'll only be down for a moment.
[29.04.2013 13:12:28] Base TerraCorp destroyed
[29.04.2013 13:41:06] CONSOLE: Server restart in 2 minutes to fix this damn lag.
[29.04.2013 13:41:34] CONSOLE: Expected outage is maybe 4 minutes. Time to get a coffee/tea or coke.

Maybe this helpes.


RE: Admin Help Needed - All bases have been damaged? - Nautilus - 04-29-2013

Thank's, Scumbag, for this log.

Until now, I knew base repair rates and damage rates was:
Wear and Tear Damage every 16 seconds = 300 + (base level x 300)
Repair every 16 seconds = base level x number of types of repair commodities x 60,000


... and a base that goes unassualted will use 10800 Basic Alloy per 24 hour period to repair the Wear and Tear damage.

I still need to know if commodity consumption rates has been changed and after all bases was re-enabled, these was damaged or not!

Thank you.


RE: Admin Help Needed - All bases have been damaged? - Nautilus - 04-29-2013

OK.
I checked again and it looks like everything is fine now. So, a base that goes unassualted will use 10800 Basic Alloy per 24 hour period to repair the Wear and Tear damage. - this rule seems to be still valid

But I think, in this morning, after bases was re-enabled, these have been damaged.
I'm glad because everything is ok now!

P.S.: btw... R.I.P. TerraCorp Base and maybe Otemachi Trade Annexe health is affected because not have sufficient resources for maintenance... only IC (player faction) may know that!

Thank's.


RE: Admin Help Needed - All bases have been damaged? [resolved] - Cannon - 04-29-2013

Quote:I still need to know if commodity consumption rates has been changed and after all bases was re-enabled, these was damaged or not!
No consumption rates were changed. If any bases were destroyed improperly during this period, let me know and I will restore them.