I remember UN| was refused when we asked about that, we heard that inRP Unioners will profit from smuggling both Blood Diamonds and Artifacts, but, you know, there's a reason why they have 90% on Sair tech.
Official BAF is k with RHA and their indies, although afaik it never was implemented as the mod lore, many groups in-game have diplomacy greatly differing from the official mod lore, so...
Can Unioners engage reds or will that result in sanction for attacking allied (allied, huehue..) ID?
Why would Unioners want to engage the Hessians? They were the Hessians' allies... at least until they befriended the sairs. Just because they're no longer allies, doesn't mean they now want to shoot them, however.
Unless there's more to it that I don't know about which is quite possible.
I remember I've engaged unioner once. He used Coladas and clearly stated that he doesn't like hessians.
So it's fine for me to engage unioner if he'll act generally unfriendly or, perhaps, even react in unfriendly manner on boasting like "Сorsair's six". Unfortunately, there's even less unioners than corsairs around, so I can't say for sure.
during my time as a unioner id say it was pretty circumstancial. and much more on the sides of getting shot at rather than starting the shooting yourself.
smuggling artifacts for instance, or having corsair tech on your ship plenty od reason for hessians to want you dead, but unioners didnt have any definitive reason to want hessians dead.
Unioners used to be allied to the Corsairs but found little in that relationship to be beneficial and so it was abandoned but both parties tolerated each other to a certain degree.
As I recall, both Unioner and Hessian were frosty towards each other and have been for some time. Hessians were not welcomed in Unioner areas and that was supported somewhat by the official Unioner factions of times past.
To be fair, normally their areas never overlapped but I suppose with new bases and systems being introduced, it was only a matter of time.
Certain overtures were made by either Corsairs or Unioners fairly recently.....I can't recall which and a loose 'agreement' was made. That explains some Corsair weaponry in Unioner hands and a less than respectful relationship with the Hessians recently.
Correct me if ima wrong mkay?
Hessians>Unioners... it's quiet notable differece.
Unioners get caught dealing with Corsairs= traitors of Rheinland.
RM and RH finding Unioner together= kill that hispanian asskisser!
Or Ima wrong?
If Im not, Unioners should be indeed carefull being buddy-buddy with Corsairs. But there are intriques, it's interesting.
(12-07-2013, 05:43 PM)Chico Wrote: Certain overtures were made by either Corsairs or Unioners fairly recently.....I can't recall which and a loose 'agreement' was made. That explains some Corsair weaponry in Unioner hands and a less than respectful relationship with the Hessians recently.
From what I know, yes indeed we had some relationship things in recent history, including rekindling the artifact trade through unioner hands as well as some tech sharing and joint operations. Our relationship should've been strengthened in 4.87 because of various deals the corsairs are making through the unioners with some Rheinland factions. From what I can tell not to much has actually been implemented of this.
(12-07-2013, 11:16 PM)Lonely_Ghost Wrote: Hessians>Unioners... it's quiet notable differece.
Unioners get caught dealing with Corsairs= traitors of Rheinland.
RM and RH finding Unioner together= kill that hispanian asskisser!
Or Ima wrong?
If Im not, Unioners should be indeed carefull being buddy-buddy with Corsairs. But there are intriques, it's interesting.
And you are indeed right. Until 4.87 the unioners were quite good at balancing out this relationship and making sure neither party ever met, this isn't that hard really seeing as the unioners deal with the sairs in dense rocky cloud far outside of Hessian operations territory and the corsairs are not going to be seen operating at any other Rheinlandish unlawfull base because they are hated by the rest of the locals.
The trade lines into Rogue territory don't merge untill they hit Hamburg and the border between rheinland and Liberty somewhere the Hessians also don't operate frequently.
Basically the unioners are keeping their suppliers strictly seperated. However how this has gone on in 4.87 is still a big question as the discussions I've been part of before the mod update and what I've seen after the mod update are really far from eachother.
It would be weird if the unioners are the aggresors in this, their revolutionary role was taken from them by the Hessians and as such they are now a primarily criminal organisation just trying to make money. It would be bad for their own business if they start shooting either one of their suppliers. (unless 4.87 has actually made some major changes to lore, if so, I'd love to know)
There used to be pictures here
once known as Richard Farbridge, OBE and Ronaldo Benitez
Here's your belated dose of green for the day, with some shades of gold of course.
From the lore perspective, Red Hessians and Unioners have been drifting farther apart since late 4.86 storyline, and 4.87 takes this into account, but moving them more and more toward unfriendly rather than kicking them right into hostile range. The main reason for this was Rheinland used to be the only vanilla house with no "competitor" unlawful groups. Everyone formed one big happy family hating on mister Kanzler's guts. With recent changes in lore developments, and the two major unlawful groups in Rheinland taking more opposite sides, it'd introduce a flavor to the unlawful side of things in the house. Additionally, even though in vanilla Unioners took an active role in Blood Diamonds trade, the mistrust between the two factions in Discovery lore had lowered that area of Unioners trade since early 4.86, with outsider factions like Junkers, Interspace and Rogues taking a more active part in Diamond trade and partially replacing Unioners.
From a rules perspective though, the two factions aren't hostile toward each other, but them ending up shooting each other when they get on the other one's nerves is not a rules violation either. This would open up some good opportunities for the player factions involved (Official and unofficial alike) to actually get some proper roleplay out of this, and maybe even some events which would finally decide the definite stance of Unioners toward other groups in the region. The current position of the faction diplomacy in Rheinland is "has room for more work", and depending on how things go (And mind you, by this we mean proper roleplay with extensive group effort put into it, not random indies shooting each other up ingame for bananas and giggles) could ultimately decide the direction this whole thing takes in the end. Diplomacy and tech deals the late AGS|U- worked mainly suggests Unioners siding with Corsairs more publicly, and it did cause some problems with the [RHA] back in the day, so these conflicts being pushed even further if/when the active players of each side (Unioners, Hessians and Corsairs) actually decide to work on this opportunity.
Look at the current state of diplomacy between Unioners and Hessians in the same manner as things have worked between Samura and GMG for a long time now. The two are not outright hostile and do not go out of their ways to hunt eachother down, but they are not mere unfriendlies either, and don't hesitate to cause troubles for the other side when the opportunity presents itself. That basically means, Unioners and Hessians shooting each other won't be considered against the rules long as it follows proper roleplay and is backed by valid reasons.
P.S: I just realized how horrible it looks when dev gold and admin green are used together in the same post. Remind me not to do this ever again.
(12-09-2013, 11:25 AM)aerelm Wrote: P.S: I just realized how horrible it looks when dev gold and admin green are used together in the same post. Remind me not to do this ever again.[/align]
Hey aerelm. Do this again.
No, really. It's nice to see these bits of gold, as it seems the community is often in the dark in regards to what's going on behind the scenes, and how the devs are developing the lore of all of the various smaller factions.
The 4.87 announcement talks a lot about what's going on with the BAF, GRN, LN, and RM, but little about what's going on with everyone else.