Wolf fellow video that I noticed in the ship sale forum: http://www.youtube.com/watch?v=nZlW131mt9w&feature=plcp
Battleship Missiles just need a fix, same for the battleship razors and secondaries/solaris, cruisers are easy soloing most of the battleships now sadly. Dodging at 400-600 m from the battleship without taking dmg is wrong thing but it does not change the fact that you have little idea about capital warfare.
The ship is ugly but still better then your first tries, keep trying.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
it is ment to be ugly and that's other point i ment to be clear... BHG is known to put together solutions fast and without caring about looks (anyone said Bullhead?) i could write a bio with the ship being need to be ready in no time with uprising legate numbers (wich is a true in game fact) they needed something with a large number of turrets and more armor than his mako (wich has no real advantage of being that lightly armored and armed since his turning rate is normal for a battleship and also his speed) to surprise back legates being daring enough to get to Omega 15 (wich is an ingame fact again, even events was made of that) and push them back as far as the asteroid fields could hold them
you know what? im just goint to take this away before someone feels aluded... XDDDDDD
I wouldn't call the Mako ugly. Or the Bullhead. The Corsair and the Rheinland shiplines were built with tribal, respectively industrial designs, yet they're not exactly something you can't bear to look at.
What you don't seem to understand is that the Mako being a light battleship could easily be changed with some scaling and rebalancing. The reason it's not happening for is that: 1-It's been kept light to avoid players massively migrating to the shipline, and 2-If both the Corsair and BHG shiplines would be made heavy, there wouldn't be much left to capital warfare dynamics. It'd be everyone headbutting everyone.
You're attempting to have a light battleship changed to heavy because your skill is not good enough to defeat legates, and proposing a mediocre model while refusing to use the feedback given to you, simply because it seems mean, I guess. Not everyone is as kind as AD. Fact is you're going to have to do a lot better than that lunchbox-looking thing to have it accepted into the mod.
(11-15-2012, 04:40 PM)abysswolf Wrote: that's my point well- flown we need to struggle with a Tresher, bullhead or mako to take down a legate while any 15 year old pvp tard can shoot down a mako in a single mistake with his legate... see the fairnes there? no? because there isn't
Yes, I do see the fairness in there, since if you do not make a mistakle, the Legate itself won't stand a chance. It can neither outrun a Tresher, nor close with it to bring it's weapons array to bear, nor can it outmaneuver the thing. So yes, it is completely fair that if a SKILLFUL pilot is in the Tresher, the dread loses, but if both players are noobs who just steer straight at the enemy and keep firing until one side explodes, the dread wins. There is nothing unfair about that.
Dreadnaughts are hard counters against medium and heavy battleships, and in a pinch make good snub support platforms by covering friendly snubs (area denial). They are not that good at hunting down fast destroyers and cruisers - that's the job of bombers.
Suppose that means you don't go on a BHG capital ship until you've got some cap piloting skills. *shrug* No reason for any models to change, that.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
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