You seem to forget that nomads are actually a special case and very different from humans, both in roleplay and gameplay. They are the main antagonist of the game, after all. Hostile to everything, nomspeech usually takes longer to write than human speech. And so on.
I can't say the same about the Lane Hackers, Daumann, IMG, or any other human faction.
The thing is: Nomads have a lot of drawbacks due to their role as main antagonist, balanced by the advantages you constantly complain about.
It would only be a double standard if human factions were hostile to every other faction and their speech patterns were required to be much more complex.
Now, back to the topic.
I think the time that must be given differs depending on the encounter. In a piracy encounter, it should usually take a little longer. I make my demand to stop and give the trader a few seconds to stop, while firing some cruise disruptors.
If the trader is still trying to cruise away, I issue another warning, fly very close and fire some warning shots to deshield the trader.
If he still doesn't stop by the time the shield is down with EMP guns, I am just going to start the engagement.
Against anything that is not a trader, I think a few seconds should be entirely sufficient. If it takes you that much time to start reacting/dodging, then maybe you wouldn't last that long in a fight anyway.
(08-14-2014, 07:37 AM)Snak3 Wrote: Well, that's another problem of double standards too. Noone should be an exception to such rules.
Just yesterday I met reengager that explained me, that he is breaking the rules only because he saw others do so too. It's vicous cricle, you see. I mean, even nomads can "say" something in local for others.
But this case is long overdue, let's drop it and move on the first issue.
Please explain to me how the ignorance of the rules on the part of a newbie is at all related to the K'Hara being able to engage however they want to.
You're trying to point to connections that don't exist.
There are exceptions to the rules. The giant blue space jellyfish get to do what they want because they don't speak, they waggle their leaves at eachother for communication (I have just been informed they actually use telepathy but leaf waggling is more adorable >w<)
It isn't required by any server rules for K'Hara to engage with notice, but K'Hara give roleplay beforehand anyway. Any K'Hara that dosen't needs to not have the K'Hara ID.
There was roleplay before the attack. One far less weak sauce than that which I saw the Thor brandishing. Please stop. You're taking what was a fun-encounter and ruining it.
[ sci·am·ach ]
/sīˈamək/
A simple, angry man casually working his way through life on a personal quest to acquire copious amounts of street cred.
(08-14-2014, 09:32 AM)Scourgeclaw Wrote: Please explain to me how the ignorance of the rules on the part of a newbie is at all related to the K'Hara being able to engage however they want to.
He saw bad example and acted the way others did.
Yes.
That is exactly what happened.
Your powers of deduction are un-matched.
[ sci·am·ach ]
/sīˈamək/
A simple, angry man casually working his way through life on a personal quest to acquire copious amounts of street cred.
Apparently even 40 seconds is not enough duration since first verbal roleplay an taking down the hostile.
I am currently avoiding PvP because I am afraid that if the fight is too short I may be sanctioned.
Ok, that's not true, I just suck that hard that it's me who might be shot down too fast.
Still, the issue stands. There's no exact rule on how long does it take to respond. Besides, who would wait that long before entering ongoing fight either way? Last I heard RP requirements before entering ongoing battle is lower due to assumption RP was done before initial shots.
(09-22-2014, 10:15 PM)Snak3 Wrote: Apparently even 40 seconds is not enough duration since first verbal roleplay an taking down the hostile.
I am currently avoiding PvP because I am afraid that if the fight is too short I may be sanctioned.
Ok, that's not true, I just suck that hard that it's me who might be shot down too fast.
Still, the issue stands. There's no exact rule on how long does it take to respond. Besides, who would wait that long before entering ongoing fight either way? Last I heard RP requirements before entering ongoing battle is lower due to assumption RP was done before initial shots.
Ok then, what does it actually say
"You asked if one side in a fight needed help, and without waiting for an answer, you killed one of the opposing side's ships 41 seconds later. That does not meet the requirement of "allowing sufficient time to respond". Your guns have been stripped."
"You asked if one side in a fight needed help" fairly impossible to misunderstand, note, not an engagement notice.
"and without waiting for an answer" again fairly unambiguous.
"you killed one of the opposing side's ships" with your grasp of the rules I presume the implications of this are clear? And it says killed, do you know what ship it was, what the attacker was using etc.? So why assume 41 seconds is sufficient?
The rest is a bit incidental, if you ask is help needed then waiting for any response, irrespective of the time is what you need to do. not just jump in.
Hopefully that sates your curiosity.
I guess you also realise your desire for a precise number is a little simplistic. How long does it take to kill a ship? Do we need a 15 seconds for a LF, unless attacked by another LF then it is 30?, 32 for an HF unless attacked by a Battleship then we need 3, 40 for a VHF, 81.5 for a transport etc.
Which begs the genuine question, why exactly raise this?
I am sure that admins should know by now that rules doesn't require engagement notice. It requires verbal roleplay before attacking someone, which raises the question how long do you need to wait before you can terminate hostile ship. I doubt that particular person was unable to get ready for possible engagement from new ship on scene considering how experienced he is an doing the very same thing ( getting into ongoing fights ) without waiting that long. So it just seems to be revenge sanction that staff decided to confirm and create even more doubts regarding "sufficient time to respond" case.