let's be honest colon...there is no real issue to be resolved. You yourself even made a parody thread of this one in flood. It was even sorta funny for a post or few
Admins got more important things to worry about after all
still it would be interesting to see the statistics, but I suppose it doesn't really matter that much. I think I will try to withdraw from this thread now.
No atmosphere? GTFO.
The propeller is the greatest invention of all time.
Like i said before, If i saw that the transport was going to try to wall run then i would stop chasing him. No point in continuing since you wont catch him anyway!
So really its just silly. Don't chase the lolwut and go and maybe block the way to exit the system.
Okay, I know I haven't been around lurking for a while but please. Please please please. Instead of making up stupid excuses why wall running is bad. Just FLHook an anti-wall running code that obliterates or introduces a "shield" effect that bubbles in the one in pursuit. Simple ideas lead to simple strategies do they now?
*My first and last post in this thread hint hint*
"The path to hell is paved with good intentions."
Quote:* Nodoka Hanamura is all about that SSH life
"There are more things in Heaven and Earth than are dreamt of in your philosophy - from our odyssey into Hell, we have returned with a gift."
Why does this issue matter so much? Bottom line, it takes two to tango, and anyone is free to waste as much of their time as they want to.
Don't pull the 'it's avoiding interaction' crap while people still jump trade, or fly off lane or chat meta to avoid pirates/lawfuls. Anything short of metagaming or OOCing is a valid reaction of a character to another character within RP, and counts as an interaction.
It's a game. Don't be a jerk. Traders, don't sacrifice your time and the other person's enjoyment just to win. Pirates, know when you're beaten and you can't catch up, because continuing to try means you've chosen to deserve what's coming.