thread shamelessly stolen from Treewyrm related to everything that isn't FLHook update notes/bug reports/bug fixes.
So as you might have noticed the new patch is taking an awful lot of time to be delivered... well that's also because we're changing a lot of things.
As you might recall, faster updates was something the previous dev team promised to the community and actually never happened. That's partially due to the current patching method not being quite efficient.
This is all going to change with the final release.
First thing we did and are currently still working on is moving all of our development process to Git. We've set up our own private GitLab in order to do that. Now that it's also all managed via web, we can easily add new developers, manage projects and branches.
Next thing that's happening is changing how the patching is done. Any developer with patch uploading access will now be able to add an update without waiting for everyone else to be done. This is what we will be calling the module process. All in all, updates will be faster to deploy and a less painful process on the developer end. It's also getting moved to 7-zip compressed files instead of zip, which means smaller file sizes.
The developer side of the new patching system is done, and you actually get pics this time.
Left out the credentials, because well y'know 8|
Next part is the client side and once this is done we'll be one big step closer to the final release.