: O
So double Nova will be a worthwhile concept beyond lame suicide ram tactics? That sounds awesome!
That number of Hellfires sounds really scary though.
keep in mind you have to get close if you want all the shots to hit, oh and that the BS pilot might kill them from being possibly too idle. Flaks can also destroy the projectile.
@Devs, Is firing 1 rocket draining from the pool of 480, when you have 4 launchers or only from the pool of 1 launcher? If it does it like the first assumption, then this buff is only making bombers carry 120 rockets (480/4=120) instead of 30. If its the second assumption then lol - 1920 rockets.
Also Flaks work on hellfire right? If yes - then number of rockets is meaningless if you can disable them with the flak " AOE cloud". If no - then ...dock all caps lads
(12-29-2015, 10:08 PM)FallenKnight Wrote: @Devs, Is firing 1 rocket draining from the pool of 480, when you have 4 launchers or only from the pool of 1 launcher? If it does it like the first assumption, then this buff is only making bombers carry 120 rockets (480/4=120) instead of 30. If its the second assumption then lol - 1920 rockets.
Also Flaks work on hellfire right? If yes - then number of rockets is meaningless if you can disable them with the flak " AOE cloud". If no - then ...dock all caps lads
It's 120 per launcher instead of 120 total, what's so hard to understand?