(12-30-2015, 08:38 PM)FluffReborn Wrote: I have idea. Let's make Hellfire mountable onto VHF CD slot, for pure curiosity.
It wouldn't be too OP yet it would be worth testing.
(12-29-2015, 10:01 PM)Lythrilux Wrote: Good news! Now that Bombers are becoming worthwhile we can expect to see the unnecessary fighter potency against caps getting nerfed eh?
Mind that's sacrificing CD slot for a weapon that cannot even guide on anything. Also, it's one Hellfire - while bombers mount 4 of them, having bigger DPS than fighter by default.
That or just buff the Catapult, because that's the least useful missile in entire game.
Posts: 2,984
Threads: 181
Joined: Nov 2009
Staff roles: Systems Developer
In Conn maybe. Outside you'd run out of Hellfires and they'd lose ~30-50% regens. It's not an anti-snub tool. But is it too good against other classes? Yeah. I've tested it a lot yesterday, and it's ridicolous.
However, there are multiple ways to balance it. The most obvious one is reducing the ammo, which is probably the best. Then there's adding power consumption per hit, to force fights into lasting longer and not being able to fire both Hellfires and Snac/Nova while regenerating core at the same time. Also, changing refire rate and damage is also a possibility, but it wouldn't work on itself, one of the first two suggestions would have to get changed first.