(06-14-2019, 12:25 PM)Sombra Hookier Wrote: If everyone was a bit more like Lanakov, the entire world would be more positive. Including pregnancy tests.
You honored our request for a new base. You (sort of) brought back an extremely well designed system, Omega-15. You're doing real storyline progression.
I just want to say thank you, and awesome. Awesome to the max.
I don't get why Scorchers and Neutralizers got nerfed? Especially the range considering you have to get into Solaris range to even dump most of your powercore without missing because those arcs are too restricted.
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You genuinely made me reinstall a week earlier than planned. Thank you. I'm most eager about the jumphole overhaul I keep repeating that you wrote as plans for the future.
As for the scorchers and neutralizers, I don't get the nerf. Efficiency went down without specifying was it damage or energy consumption that was changed, but more importantly why was the range nerfed? Any weapon losing almost 30% range is getting hit hard, and I don't see how scorchers deserved it. The range was adjusted at that to compensate for length of bigger caps when approaching from rear or front. Because of how Freelancer calculates crosshair showing up from the center of opponent's ship, you could be bumping an Arbiter or Bismarck's ass without the crosshair appearing. That's a big problem and makes using scorchers that much harder, as if 700m wasn't dangerous enough already.
I think sarissa change is rather too much. It was already really small and downscaling it that much going to make it smaller than osiris i think. I didnt compared sizes yet but i believe it will be op. Plus Zephyr's secondary arcs are so useless, with that much of a hull nerf, you pretty much deleted the ship. Deimoses cannot kill sarissas too anyways. I believe CR will be forced to deploy Arguses en masse now.