The way i look at is that player Rp canimpact the Story it just depends on what your trying to do. The Conflict in Delta was mostly player driven and things were implemented to reflect this. The Gallic/Bretonia war is the Main story arc so its possible that what rp you do wont effect its outcome in the long run but it could be part of it, for example in Omega 49 im doing what i can to create the idea of a resistance movement etc etc. The story devs may already have it set that Gran Canaria is becoming Bretonia BUT my actions along with those who join in my Rp could lead to there being a leeds style atmosphere dock, or i could Rp that Lanzarote managed to hold off being taken over and remain a Zoner base.
You have to look at the rp in the server in 2 ways. You have the Main Plot which is done by the story devs, this is a ride the wave situation, you Rp with the situation it might lead to things being implemented to complement the plot. Then you have Sirius at large, the Main plot ISNT the only story going on, the rps that are happening elsewhere do often lead to canon implimentation. It just depends which part you wanna rp, alongside the plot or elsewhere.
Only few managed to change the world. Thy did it by their persistent goodness, or evil, or talent, or they simply were lucky. It's not impossible, it's just very hard.
Same goes with the game. There are some players changing it indeed. It's not impossible to be one of them, it's just very hard. And it takes time.
In the meantime every player can RP along the story, instead of changing it. You'll know your RP is good if it brings you joy, experience and new friends. And one day... who knows? All devs were just players first.
I wish the game environment was less completely static, but any attempts to have done so in the past have all been retconned and blocked from proceeding.
A few examples: From the GRN perspective, we always wanted to shake things up a bit and create new drama or roleplay with different parties. There was a huge border conflict with Kusari, but that got retconned. Outcasts and GRN had a massive multi-story roleplay happening for months that could've led to new politics, but that was blocked. Core made friends with GRN and we've started roleplaying as friends and sending each other transports/etc. While this was thankfully approved by admins IFF wise, the devs were completely against it.
It depends on what kind of roleplay you're looking for, really. If you want to actually change something, play something like Elite Dangerous. Discovery is about roleplaying a pawn in chess - you can't control where you go, but you can roleplay your pre-planned journey.
I'm only talking about the larger-scale faction aspect, however. You can always just do your own thing and get your satisfaction from meeting players, forging relationships and shaping your character, but affecting things on a grander scale is basically unheard of.
Then again, we're all special snowflakes for asking for more dynamic factions.
Those few who change the world in some great way are part of a populace of billions of people. The server has, what, 200 players; not allowing them to be impactors has nothing to do with population and everything to do with the Devs refusing to engage them because they might change story in a direction that the Devs don't want to go.
2. Make sure the Plot and the NPC's are more important than the PC's.
"On a related matter, make sure the plot and NPC's you worked so hard to create aren't seriously disturbed by the actions of the PC's. Given the chance, your players will come up with plans and tactics that are directly backwards of what you thought they'd do. Don't hesitate to force them back into the plot line as you conceived it."
10. Ignore complaints.
"Finally, some of your players may tell you they're not enjoying themselves, but that they would if you just changed a few things. Well, don't."
Omega Notes: And more so, lack of communication is always a hazard in a game. It's great to know what works and what doesn't and you can't tell all that just from player's reactions to the game.
Good RP should stand on its own, not be because it was discussed in private rooms in Discord or Skype, then acted out like some sort of Kabuke theater where everyone already knows the outcome. It should also not be dependent on your rank in an official faction.
As to time, having had the Dev team ignore direct requests for whether what I am doing is going to actually get implemented on numerous occasions leaves me thinking that statement is a bit placating.
Guys this is a virtual world we play in. We use a video game as our medium. Its like our chess board. We dont need a Dungeon Master, we need freedom guardian which is the opposite. Its not that we have to win every thing via only RP, but to say you shouldnt expect to have, or can't be able to have effects on the game with RP and gameplay productivity is crazy. We use a game because it pits us in a common medium, and we use those virtual interactions as the basis for our over all activity. That means we left 'just our imagination', and depending on the DM in the past. Stuff can change here easily enough, so you should certainly be able to play and roleplay for some effect. And yes, if a large enough group's concerted efforts are obviously contrary to DM dictated story, it shouldn't be ignored. If that principle had been applied years ago we'd be in a much different situation. Telling people to go elsewhere for games where you can have more impact is literally saying we can have what you want, but it would risk stepping on the toes of those in power, so we'd rather not budge and try to discourage your aspirations. We use a video game. Its obvious the only reason to shoot down a player or players (or a whole player base) over something like a war is personal bias. Acting like it shouldn't be expected in a game like this, or is impossible, are desparate arguments. Wonder why population dropped for years, yes it did have to do with rammed through changes, and a wall built around the player base to keep us in line.
When I started J.H. i figured the imbalance of the war was setting us up for a good battle situation in Leeds. Then I figured maybe we need more players to the Bretonian player base, doing more documented RP, and activity in game. Or if we did enough (NEMP events) we could justify setting them back. Then I got this weird feeling like nobody wanted me to actually start trying! Like that made me...excessive?? I thought that would have been the funnest part of playing our roles, its why I came here, cuz disco was always portrayed as being as open to player contribution as possible. Why wouldn't it be, within reason?
I just saw an MRG recently say they can't be expected to fight BAF, Council, Maquis, OCs and Crayters all by themselves with a low player base. Well why are you in NL in the first place? When I joined the server, I thought the wars were being determined by player battles at least, there were always kill counter events. (and wars like this, should only count capital ship kills, you dont capture a system with fighter kills, its way too easy).
In the war's case, it was set up well, but should have been reflecting the choices of the player population a long time ago. For me, it went beyond reasonable dev guidance to insist on the current situation.
The fact that i made this question does not mean that i whant to , or have to take out something tangible out of my RP.
I made the question so i know were and what can i base my RP on, there are tons of ways i can tell a storry, i just need to clear out the rules.
For instance, in this thread i learned that instead of RPing to get stuff out of the devs, i can RP on something they just did.
In this case, the Freeport 1 upgrade was done by the devs and im trying to use that change to extend my RP,
so you see i dont need to get something out of RP when there is tons of stuff i can base it on., and on what concerns the storyline, well
when we are so focussed on RP its only natural that peapole expect to get something out of it specialy because the existing IDs or IFF may not be enough fopr ones RP ideas (not in my case tho).
So yeah, thanks everyone for your inputs and thoughts,.
Best regards
Dillan Hunt
1. Don't pretend Geneva was doing the upgrade. That was @Kazinsal wishing to upgrade a bunch of stations to indicate the progress the NPC factions made on these stations.
2. Try to get away from the Andromeda character imports. Even with Dylan Hunt spelled wrong, it's rather obvious since you're also refering to Rebecca Valentine with another character. This is Freelancer, not Andromeda.
The changes Kazinsal made could have been done via player RP as well - I had similar plans for upgrading Freeport 11 once people were done NEMPing the station. Kaz however decided to just do it without anything, because he could, which is alright since he was dev at that moment.
!st: Long before the upgrade made by the admin i started the RP around the "abandoned" freeport 1, if you had read the base page properly, the dates are obviously far from the graphics update time wise, so i dont need to pretend something i had started long before i even knew about any alteration from the devs.
So, from where i see it, the visual update came at a good time and hapened to pair with my RP.
2nd: I see no problem using the names from the crew of the Andromeda series, no other aspect of it was imported, hence i like the names i see no problem.. im not importing the full story line or nothing even close to that, all i used were the names.
Tho i cant help saying what i feel, although i apreciate your advice, i would give one back to you too,
Critics are always nice when they are:
1st: Well informed: In this case, mean that if you had read Geneva Page you would know i had RP for the recovery of the Freeport like a year ago or more, in text only with no deliveries this is true, but the RP was made nontheless.
2nd:Critics should be constructive, instead of looking for someones mistakes just to point them out, try to give serious advice on were to go or what to do, or that will only discorage interaction in the forums.
3rd : Pointing out grammar mistakes in an international server on wich many many players do not have english as their mother language.... seems kinda .... weird...
You should congratulate peapole for the effort they put into it, apreciate the real effort many make to make RP that is interesting to read instead of deeming peapole down.
Best regards
Dillan Hunt
or i can say Francisco Couto , you choose hehe
PS: Id love to have some feedback from you AFTER you read Geneva Page Sombra find us here: https://discoverygc.com/forums/showthrea...tid=136317
(01-09-2019, 04:46 PM)Sombra Hookier Wrote: The changes Kazinsal made could have been done via player RP as well - I had similar plans for upgrading Freeport 11 once people were done NEMPing the station. Kaz however decided to just do it without anything, because he could, which is alright since he was dev at that moment.
Core can always blow it up again to make room for your roleplay