note:read post on page 4, this idea has been updated
Ever watch Chronicles of Riddick?
--if you didn't this won't make as much sense
after watching it a few times while I trade, and thinking during 2 weeks of office training I had an idea..
Totally Unique idea here, a brand-new (well thought out) type of Roleplay idea
this server has elements from Star Wars, Battlestar, and has a CR faction, Harvester faction, and a Jedi wandering around, so I thought of some actually really quite solid RP based around another major sci-fi element. The Necromongers from "Chronicles of Riddick"...
Background Information:
The Necromongers practice a religion known as Necroism. The primary belief of this religion is that life in this universe is a mistake which must be corrected. This revelation was brought about by the discovery of the Underverse, which is described as another universe in which life is cherished and even the dead are brought back to life. The Underverse is both the afterlife of the Necromongers and the ultimate destination of their interstellar journey. Entrance to the Underverse is restricted to those who follow the Necromonger religion. There also seems to be a concept of each person having an appointed time of death in their cosmology ("due time"), and if a person is killed before his due time (the criteria for this is never explicitly given) he will not pass on to the Underverse. The Lord Marshal has seen the Underverse, and his extraordinary abilities are derived from this. Seeing the Underverse is not a requirement to being Lord Marshal, however, as most of the Lord Marshals never saw it before ascending to the throne. Instead, Lord Marshals tend to be appointed either through succession or assassination (as in the case of Riddick) as per the Necromonger law that dictates "you keep what you kill."
History: This is for those who have never seen the movie, or wish to better understand the Necromonger way
Covu the Transcended
Covu, being the first to see and visit the UnderVerse, became the first Lord Marshal. It was he who inspired most the beliefs of Necroism, most notably their belief that all life was an unguided mistake that needed to be corrected. While they, too, were part of this mistake, knowing the truth made it their duty to correct it.
Covu eventually chose a successor, a man known as Oltovm the Builder. Oltovm had laid the first, last, and presumably many more of the stones that made Necropolis. These two then set out to find the Threshold once more, so that Covu could remain while Oltovum continued. The two eventually found it, but it was now surrounded by dangerous tidal forces. After several days of waiting, the tidal forces subsided, and all but Covu and Oltovm were ordered to turn their backs on it. This established the tradition of Necromonger ships heading into the Threshold aftward first. Covu then walked into the UnderVerse while Oltovm remained.
Oltovm the Builder
After becoming the new Lord Marshal, Oltovm made sure that the Necromongers would never lose their way to the Threshold. To that end, he put hidden navigational markers in place so they could find their way back when necessary. Oltovm also had a portal constructed around the Threshold that could force it open at a whim, eliminating the tedious wait for the tidal forces to subside. A Necromonger legion was left to guard this place. Their leader, whose name is unknown, is simply referred to as the Guardian of the UnderVerse. He is said to be over three meters tall. He and his legion are tasked with repelling any non-Necromonger who approaches.
With their afterlife now firmly secured, Oltovm turned to the tenets of Necroism. Since life itself was considered to be a mistake, they couldn't go about adding to it. To that end, breeding was banned, though the act behind it was not.
Of course, banning breeding led to the problem that their faith would die out within a generation, so converts were needed. As such, the construction of an armada capable of carrying them across the stars was begun. Labor was needed to build this armada, and acquiring that labor fell to a commander named Baylock. He accomplished this by enslaving the inhabitants of a nearby world called Boroneau V.
Oltovm never saw the day the fleet took off, an event known as First Ascension. Before it occurred, he chose a successor and committed ritual suicide at the Threshold. He claimed that it was his "due time," establishing the belief that every Necromonger has a proper time to die, and dying before then prohibits them from entering the UnderVerse.
Naphemil the Navigator
Naphemil was a young cartographer that had risen fast in the ranks. He was responsible for mapping out the Necromongers' plan to wipe out all human life in the universe: the Campaign. Before First Ascension, Naphemil ordered that Necropolis be unearthed and entombed within a giant vessel known as the Basilica. The first Necromonger church would travel with the armada.
In the short years of his regime, Naphemil converted many thousands of humans to Necroism. He also established the current methods of conversion. Before, converts would simply swear loyalty to the Lord Marshall. From this point on, they would undergo a pain-deadening act similar to the torture that Covu experienced. In the film, receiving the mark of the Necromonger is the current execution of this practice. The office of Purifier Principal was created to oversee the conversions.
Even though Naphemil did well to convert others, more were being lost than being converted, either through in-fighting or simple attrition. During a dispute with commander Baylock, Naphemil was killed. This marked the first Lord Marshal to ascend to the throne through murder. It was debated whether this method was actually allowed at first, but the belief that "you keep what you kill" eventually prevailed.
Baylock the Brutal
Baylock was the last Lord Marshal born to the Necromonger faith. During his regime, conquering worlds for converts became standard practice, and the technique he had applied to the population of Boroneau V was applied to every world they conquered. On top of conquering and converting the populations of these worlds, Baylock had the remaining people killed. He defended this with the words that Covu spoke to the last of the Austeres, "Convert, or fall forever."
It was during Baylock's regime that the Necromongers met another militaristic faith: the Carthodox. Like the Necromongers, the Carthodox were seeking converts for their cause. The two had fundamentally opposing viewpoints, however, and war quickly ensued when the two groups met in a planetary system known as Neibaum.
A small oral history suggested that the Elementals were advising the Carthodox throughout the course of the war. This claim is doubted by many, since the Elementals are supposed to be neutral; however, the actions of Aereon suggest that there might be more truth behind this than is believed.
At first, the Carthodox had the Necromongers outgunned, and Necromonger losses soon followed. Officers complained that their communications weren't secure, and that the Carthodox were intercepting them. As a response, an order known as the Quasi-Dead was begun.
The "Quasies" (as they are currently known) began as monk-like ascetics that deprived themselves of virtually all nourishment in order to suspend themselves between life and death. Existing in this state allowed their minds to wander away from their physical bodies. The one in charge of this order, a technical officer named Kryll, made an offer to Baylock to use the Quasi-Dead as telepathic conduits. The offer was quickly accepted, and the Quasi-Deads soon became the primary means of communication between ships.
With this new communication system in place, the Carthodox lost the ability to intercept their communications. Carthodox losses soon followed, and the tide of the war began to turn. During this, Baylock died in a landing accident. Since no one had directly killed him and he had not named a successor, the question as to who would become Lord Marshal remained. When Baylock was delivered to the Threshold, this question was answered. The Guardian of the UnderVerse, who delivered Baylock to it, swore that Baylock rose upon entering the UnderVerse and named a successor.
Kryll the Quasi-Dead
The successor named by Baylock was Kryll, the man responsible for turning the tide in the war against the Carthodox. During his regime, the Carthodox were defeated and absorbed into the Necromonger ranks. After their defeat, Kryll overruled the Necromonger prohibition on the raising of personal icons and had a giant statue of Baylock built to remind people of the battle that had taken place. This would be followed by many monuments on many other worlds, though they were meant as warnings, not reminders. Kryll also had the hall of Necropolis adorned with similar statuary of all the Lord Marshals.
Expanding on the success of his Quasi-Dead order, Kryll made a new order, known as the Greater Quasi-Deads. Only five in number, these Quasi-Deads were (and still are) even closer to death than their predecessors. Their minds have the unique ability to read the mind of a subject before them, and can actually hemorrhage the brain of a resistant subject. Kryll also had the Carthodox technology converted and installed on Necromonger ships, making their armada stronger than ever.
Without warning, Kryll committed ritualistic suicide. A pyro-document was found near his corpse naming a trusted officer, Zhylaw, as his successor.
Zhylaw the Last
Zhylaw's ascension to the throne was somewhat controversial, since some believed that he had somehow engineered Kryll's death and the placement of the note naming him as the successor. These rumors were promptly quelled and those responsible killed. To protect his reputation, Zhylaw had the document stored in a secure vault for posterity.
Before becoming Lord Marshal, Zhylaw was in command of a fleet of frigates. It was his task to map out worlds for purification. Zhylaw, however, took this one step further, actually purifying some worlds before they could become a threat. His initiative won him the praise of his superiors, including Kryll.
Many had believed that Zhylaw might be the last Lord Marshal (thus the nickname, Zhylaw the Last); however, he was killed during the purification of the Helion system by none other than Riddick...
Roleplay
Firstly, this would be a pure RP group.
Necromongers would never be active unless participating in the (hopefully about once per week) RP event. This would limit ooRP actions and would make our RP pure and manageable.
Basically our RP would be this, we would chose a world (don't worry were not going to just hit NY outta nowhere), and plan about a week ahead an RP "conversion" of this world. Hours, even half day before the invasion, the "comet" would appear, slowly orbiting the planet... -NECROMONGER-Comet
---for those who don't know, before Necromongers invade a planet, their "comet" (a big grouping of ships together to form a comet appearance) is seen slowly orbiting the planet... striking fear in all who preside there---
Here is the absolute beauty of this RP. In the movie, and in the history listed above, Necromongers "rp" is too move world to world, converting and absorbing... As the necromongers say, "Convert or Die"...
Now of course some traders and low levels would simply be allowed to turn back, we still fit the whole "under level 30..." rules, "Convert or Die" would be reality for all higher ranked who came within the Planet's area. Now obviously how to RP "die" is easy, but with the new namechange feature, something beautiful occurs..
...conversion... <----NOTE:this is our unique RP here, listen up
A necromonger will use /givecash command to give said player 4 million credits, enough for two namechanges...
The player will then immediately namechange to a name given to him (ex. -NECROMONGER-32) and be a "convert" to the necromonger way... (only temporarily for this RP event) so now this new convert will help take part in the invasion/conversion/blockade of the planet as one of the Legion Vast.
Later on, or when they log off and relog another day, they can namechange back.
..Now what wonderful RP it would be, religious zealots who "convert" players, and then the players then join their cause. It'd give opportunities for players to "switch it up", and would be a totally unique RP experience.
Not only that, it would create opportunities for Navy/Police/whoever to have some RP in an unexpected area (Planet Denver, anybody?) and also could have interesting effects on gameplay (what happens when Planet Kyushu is blockaded... how do the traders react?)
And combining more numbers from player conversions with original necromongers like myself (maybe even some of them like me, able to spend six to eight hours online on certain days) the numbers/ranks of the Necromonger invasion could be kept strong and replenishing until the RP event ends-or the conversion is stopped by Navy or whoever...
...So I have the story, history, reasoning, way it could play out. Yes some people will say its PvP whoring but listen, its a once per week RP event, thats like calling the Bretonia-Kusari RP wars whoring. And i'm opening this up to commenting by all. Edits will be made, ideas thrown in... It's PvP yes but its for a solid, UNIQUE rp type event that has never the likes of been seen here. I'd love to see it an active, great idea, and maybe if seven or more people are interested we can actually seriously have some excellent, Religious Zealotism RP.
Seek the Underverse!
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[5:57:11 PM] InfernalTater (Lewis) [Formerly TLI-Inferno]:meanwhile, Aces 'I don't always miss my destinations, but when I do, I'm on the other side of house space.'
what exile said, if it wasnt a import then mabye, but sorry, not untill all teh playable factions are being played with active members in each ( if thats possible) even then, i probably would say no ^_^
"Time is too precious to be idle." - Saigo Watanabe "Death is something that is inevitable, Something you cannot run away from." - Katharina Hildegard
Now going under the gaming name: Seraxia www.twitter.com/Seraxia
Ah well I can rewrite a similar idea to suit Nomads.
Just thought by grounding the idea in an actual movie it would establish credibility and ground rules.
That way we could avoid the groups that have no real life or actual FL backdrop that simply write and rewrite rules/history for themselves.
I'm totally up for rewriting with an original cast a nomad slight,
but then people are gonna hate that we "write our own rules, history, and shape it to fit our needs."
Either you have an import with a base to it that EVERYONE understands
Or I can make a whole new idea but nobody will really have clear rules/guidlines of understanding
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[5:57:11 PM] InfernalTater (Lewis) [Formerly TLI-Inferno]:meanwhile, Aces 'I don't always miss my destinations, but when I do, I'm on the other side of house space.'
It gives people a chance to mix in, OH MY GOD, Role Playing!!!, and yet satiate their never satisfied urge to be PvP Whores.
The people who say that it's an import, well, it's a damn good one!
easily mushed in to Freelancer
:Personal Opinion: I think everyone is just afraid of an RP concept that involve, uh oh, here it is again!, Role playing without shooting guns for 6 hours!
' Wrote:I'm totally up for rewriting with an original cast a nomad slight,
but then people are gonna hate that we "write our own rules, history, and shape it to fit our needs."
Well your original idea is fine with me personally but I don't know how far it will fly. Tying it in with nomads at least give you a link to freelancer.
People are always going to hate what is different. I say screw them and have fun that is afterall why we play.
Gonna have to agree with Exile. Im not against RP & adding more into game, I actually would like to see more, Just not an import from some movie. Rather see someone use some creativity & make up a new RP of their own thoughts & ideas.
Get rid of the connections to the film etc in terms of names etc.
Don't base it around Nomads, that's simply more like Wilde and the idea of the underverse is completely different from what we know of Nomads (Not a bad thing but people here tend to be averse to radical new ideas)
Base it around itself. Take the structure of the faction, the ideas and start anew.
Become Covu and let the faction start fresh.
I would be very very interested in joining this faction if possible.
Not nomads, not aliens but instead Humans. Not normal humans of course but different. That is something that I would be very willing to join.