Would you mind uploading the mesh somewhere in 3DS format so I can take a peek at it in Max? I like it a lot and might want to use something like it in a story...
' Wrote:Not a different dreadnought please, replacement for the current dreadnought.
You don't threads through very well do you Felix.
' Wrote:[snip]
Yeah, I don't plan on finishing this for this game. But I love Liberty style ships, and every once in a while I just make one for the fun of it.
[/snip]
Beyond that there isn't a need to replace the current dreadnought.
Man that was the first time I had fun texturing a ship. Build time 7 hours, Mesh Clean up 1 hour, Texture 8 hours.
I know I forgot a bit up the front and near the bottom of the main body in that render, but doesn't matter.
Also, for those who are saying that a faction has too many ships - read the first post - Like...way to the beginning.
He did mention that it is not to be implemented on the game.
So, in other words - you have failed on Comprehension - pity.
Characters Alan Markson: The Hellfire Legion's Lord Commander The Perihelion: Freeport Four's guardian, and yet much more. Missing and assumed Lost with all hands. Eric Dresmund: Junker, smuggler, thief. Last seen drunk on Beaumont Vayrn Wyard: IMG Recon pilot turned Neo-Terran Captain. Last location unknown