Since the formation of the Zoners they have been perceived as people who decided to escape from the guaranteed safety of the Houses. They set out to live their lives in the dangerous regions, but also freer environments of the Edge Worlds, which were collectively known as The Zone.
The migration of former house citizens into these territories was akin to the old Earth’s “Exploration of the Great Frontier.” Men and women from a variety of backgrounds brought what little they could ferry into unknown voids of space. These Zoners ranged from mere adventurers to the socially disadvantaged, from prisoners to corporate tycoons. But no matter what reasons drove people out of the relative safety of the Houses, every one of these civilians wanted to start a new life.
One can imagine how painstakingly difficult it was for the first Zoners in the Edge Worlds. They had to surrender the comforts provided by well established infrastructures of their former homes. The only way to begin a new life away from the developed parts of Sirius and to prosper was to sell rare goods found in the outer systems to House corporations and criminals alike. Trading became crucial for their survival. They traveled to every corner of Sirius in order to exchange goods, and in the process ignited the first wave of Zoner immigrants.
As traders from the Edge Worlds emerged, now flying under an Independent banner and with vast amounts of wealth, they attracted a flood of civilians who were largely impressed by the Zoners freedom and prosperity. The news of Zoners spread through Sirius attracting more and more people - craftsmen, veterans, scientists, artists and criminals - many of whom changed their identity and tore down all connections to their respective communities.
Their new life had to be tightly bound to a neutral attitude towards political plots and struggles, which gave them the necessary security to travel wherever they wished. Some historical evidence also suggests that the Zoners separatist approach toward all factional organizations indirectly resulted in the acclaimed neutrality they maintain to this very day.
The Zoners’ primary focus was civilizing the harsh environments they sought reside in, but they were still too few to build solid infrastructures in order to colonize inhabitable planets, so they started to build space stations and decentralized bases. Through losing a lot of their ships exploring the harsh edge worlds they learned to be cautious and they learned to value life more than anything else - at least their own.
Living in systems with a such a low density of people they became familiar with relying on themselves, preferring independence, personal responsibility and freedom. However, they also had to learn to cooperate with each other, just slowly at first, as the only way to survive in those places left no other choice to them. This loose cooperation led to the founding of little communities moving from location to location in order to find new resources and ways to improve their lives.
Many years passed, and some of these scattered communities grew slowly but steadily, still attracting more and more people. They claimed abandoned stations, like Freeport 2 in 650 A.S, or built new marketplaces, like Freeport 1 in 738 A.S., at junctions of well-known trade routes to ensure the better provision of daily needs. The first communities settled on habitable planets (Erie in 761 A.S.), and other communities, led by dropouts with scientific backgrounds, launched prototypes of the now fabled Juggernauts into space which were supposed to serve as colonial holds, transports, exploring vessels and support facilities. These ships were also designed as ships of war , although they where never used in this role. They had the resources to build the ultimate defense of Zoner ideals - and so they did.
Zoners had no real inclination to concentrate on developing military power, although they have always been able to develop technology that is among the best Sirius has ever seen. Their love for freedom and individuality, as well as the wide spread areas they were living in never allowed the foundation of a common military organization. They preferred to spend their income for further scientific advance, conforming with their curious nature, personal luxuries and new ways of colonizing and perhaps exploiting the Edge Worlds.
Most people of Sirius appreciated the Freeports as bastions of freedom where commodities could be traded and information gathered freely and unmolested by House authorities. The first Zoner bases did not even have local security personnel, so most Zoners learned quickly to balance opinions, and to abstain from political interference in order to diffuse conflicts at the initial source of the problem. This neutral attitude and indifferent behavior towards almost everyone founded their reputation as good diplomats. The first noticeable common effort of Zoners to sustain their neutral position is their neutral role in the epic conflict between the Corsairs and the Outcasts.
Beside their neutral attitude towards everybody Zoners had to establish reliable trade contracts as well. The first of this kind was established with the Gas Miners Guild due to each side's satisfying experiences over the years, finally leading to an alliance that is flourishing until today. A second and very delicate alliance has also been forged, which is not completely undisputed among Zoners today: In the prelude of the Nomad War, Zoners were among the first who encountered specimen of these aliens. Never being involved into serious conflicts, thus unable to find quick solutions to this new threat, and feeling secretly responsible for the alien's spreading - it was a Zoner who was to be contaminated first - they appreciated the secret work of the legendary Liberty renegade Caspar Orillion. The Zoners had no choice but to support his work, called The Order, with logistics, financing and intelligence, and due to the fact that The Order was able to achieve a temporary victory against the Nomads, this alliance has lived on until today developing into a mutual exchange of technology routed through intermediaries in the enduring fight against these aliens.
In late 818 A.S the nomad threat has been increasingly high, and several reports have suggested that many of these alien crafts found another passage to Zoner controlled systems, most notably Omicron 74, of the Zoners well guarded home systems.
In April, 818 A.S, without defense infrastructure in place and unable to retaliate, as many as 450 passengers and spaceship operators were killed in a surprise attack on Freeport XV.
Previously unorganized individual Zoners have decided to construct formidable defense platforms to inspect traffic flowing from the Kappa system and defend vital Zoner installations. Many protests have been made all across the system by Zoners who demanded complete protection and security both inside and outside the system, regardless of the alliance with The Order. This unpleasant outburst opened the possibility to create a paramilitary body that will protect Zoners and their ideals.
Objectives/Goals
Protect The Zoners and The Zoner Way
Keep the Omicrons safe for Zoners through diplomacy and military might; whatever it takes
Zone of Interest
Omicron-74, Omicron Theta ( One will always find us here )
Omicron Kappa, Omicron Delta, Omega-49 ( We have eyes here)
Sigma-13, Sigma-17,Sigma-19, Omicron-Mu, Omicron-Zeta (Only when needed)
Main Bases of Operation
Artificial Intelligence
1.Every person carrying the flag will be administered and inspected to ensure that they follow our "group" legal context.
2.Act of aggression towards the machines from other Zoners are in no way or shape represents us and any issue regarding individual Zoners can be addressed personally to them
3. Zoner installations are off-limits to none-zoners with the notable exception of FreeportXV
4.Weapon platforms will be moved 2.4km from the Jump hole to ensure safe passage of goods and vessels
5.We will extend our relationship and will offer logistics support in the near future
6.NFZ - Whole system, Unless being attacked. 7.Pheonix group has an important role when it comes to 74, Respect them - They hold complete access.
[align=center]Bounty Hunters Guild Core
We extend our hands and thank you for the valuable service in the Omicrons. We dislike your use of violence against The Order. Your ignorance of the dangers in pursuing nomad technology will only cause more trouble. We don't want any part of it. Do not bring any type of nomad technology or remains/wrecks to our homes unless you are donating it for research purposes. (We will take it and transfer it to our research stations ourselves.)
The Order
Friends and allies, partners for life - Complete access to Zoner space/Zoner installations. As always, we are here to support and assist.
Naming Conventions
/\ Warships ( Gunboats ++ ) : <ZA>"Name" ( Example : <ZA>-Gladiator )
/\ Fighter Class/Bomber : <ZA>"Personal + Last ( example : <ZA>David.Ron )"
/\ Transports : <ZA>-"What ever fits"[T] ( Example : <ZA>Barrel[T]
Millitary Regulations
Capital Ships ( Cruiser ++ ) Will only be used in the following systems ; <>Omicron 74 ||||
<>Omicron-Theta |||| <!> Technology usage <!> : Zoners Crafts, Civilian Crafts ( Virage VHF, Eagle VHF ) - Zoner Tech.
<>Omicron Kappa ||||
<>Omicron Delta ||||
<>Omicron Zeta ||||
<>Omega 41 |||
Cameras are installed in every vessel. Violence is not the answer, but we will respond to it in kind.
Any "Angry Zoner" syndromes are not welcome here. Ranked agents of The Order can command and you will follow.
Detailed information will be updated soon ( before hell breaks loose )
__________________________________________________________________________________
As you are aware, we have built two stations near the kappa hole, both are intotwine {What the hell is this word man?} and are neutral to everyone except those allied with us.
Dock rights ;
The Order ( Includes Indie agents and official agents i.e Order| 141| OCV- Cerberus|
Zoners ( Anyone that holds Zoner papers and IFF is welcomed ) *Before you even think about jumping into Kappa, make sure you have good papers and reputation with Zoners.
Attitude
Hostile
Keepers - Nomads
Wilde
K'Hara
Coexistence
Red Hessians
Neutral
Those not mentioned elsewhere
Friendly
Corsairs
The AI
TAZ
Unshakable Alliance
The Order
GMG
PHEONIX (\^/)
ZHR
Zoners
Your original faction information post should look something like this.