I was not there, but I'll just conclude some things based on the information posted here.
What the military knows - base declaration thread or not - is that the Bundschuh are planning an attack on an indie MND/Military base that is to be established in Dresden.
Your crafts were spotted in other systems, I was told that there was enough visual/scanner contact to track your path down and conclude where the direction could be. That you moved a battleship into the system where said threatened base was built didn't help your case either. Obviously, the military began searching where your track has been lost. Judging that a base was threatened, it is logical to begin the search just there. That you were hiding at a base in a cloud is no argument. Scanners are still able to pick you up at a distance, and it seems that the search teams were successful in finding you, and you failed in hiding.
And then, how likely it is or not - the (iRP) potentially base-threatening force was found and guess what? Correct, what followed was the order to nuke the possible assault force to hell and back since considerable work, time and credits were / are about to being put into it.
Besides, you can't tell me that you had no chance to scout, gather intel about the enemy fleet and counter it appropriately. Ever tried a bomberspam against a capspam that does not have a considerable amount of solarisboats? Yeah, apparently not. Judging from what was posted as playercount in the indie chat, 6 bombers and 1 battleship would have been quite excellent to use against this.
You can't tell me that you couldn't counter it. Because you could.
But instead you think QQing here about what happened - and in my eyes mostly legit actions - is going to help you. Guess what, it is not. The Military had a very legitimate reason to be there with numerous forces.
Regarding the independent players: Once in a "bloodrage", you can barely stop them. You should know that too. Though not from VR and/or Bundschuh, since the former doesn't have indies and the latter barely (hessians have more gameplay perks, but that's another topic not for this thread), but maybe from other factions. Sometimes the chat is just completely left aside by players once the fight started, and they won't read your orders. So if you see indies, regardless of faction, you have to expect that they are not going to follow the orders of the official faction entirely.
Now, before you reply, summarized:
You didn't hide good enough, using the reason "hidden base in nebula" to blame others for your own inability to use a distant hiding spot where nobody would be able to find you.
You failed to counter the enemy forces, using the reason "omg qq gank" to blame others for your own inability to counter capital ships with bombers and thus turning the tide into your own favour.
You try to blame the official factions for the behaviour of independent players. How can you know the indies were not ordered away? How can you know whether the situation required the indies moving away? After all, there is something called group chat.
How do you even think you have a very good reason to complain?
And no, I won't apologize for the actions of my members.