Quote:Pilot carrying this lawful ID is member of the Liberty Security Force who:
-Can engage and destroy any ships within Alaska, the Zone-21 Minefield, or the Ellesmere system that do not belong to either the LSF or Liberty Navy.
-Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
-Can attack ships which are in violation of Liberty laws or belong to a house or organisation considered hostile by Liberty within their Zone of Influence.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Can attack ships which belong to a house or organisation considered hostile by Liberty outside their Zone of Influence.
-Can demand transports which belong to a house or organisation considered hostile by Liberty to drop all cargo and attack if they refuse to comply.
-Can ally with unlawful factions.
-Cannot participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
-While using cruisers, can only attack in self-defense when outside their Zone of Influence.
Zone of Influence: Liberty, systems directly bordering Liberty
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
New Liberty Security Force ID
Quote:Pilot carrying this quasi-lawful ID is in the Liberty Security Force, who :
- Can engage and destroy any ships within Alaska, the Zone-21 Minefield, or the Ellesmere system that do not belong to either the LSF or Liberty Navy.
- Can demand contraband and levy fines within Liberty house space, and attack if ships refuse to comply.
- Can attack ships which are in violation of Liberty laws or belong to a house or organization considered hostile by Liberty within Liberty house space.
- Can defend allied or neutral lawful ships and bases within their Zone of Influence.
- Can attack ships which belong to a house or organization considered hostile by Liberty outside their Zone of Influence.
- Can demand transports which belong to a house or organization considered hostile by Liberty to drop all cargo and attack if they refuse to comply.
- Can ally with unlawful factions.
- Cannot participate in unlawful actions except as described above.
- Cannot use any transports with more than 4,300 cargo.
- While using cruisers, can only attack in self-defense when outside their Zone of Influence.
Zone of Influence: Liberty, systems directly bordering Liberty
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
Quote:Pilot carrying this lawful ID is member of the Liberty Police who:
-Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
-Can attack ships which are in violation of Liberty laws or belong to a house or organisation considered hostile by Liberty within their Zone of Influence.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Can escort traders within their Zone of Influence.
-Cannot ally with any unlawfuls or participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Liberty, systems directly bordering Liberty
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
New Liberty Police ID
Quote:Pilot carrying this lawful ID is member of the Liberty Police who:
-Can demand contraband and levy fines within Liberty house space, and attack if ships refuse to comply.
-Can attack ships which are in violation of Liberty laws or belong to a house or organization considered hostile by Liberty within Liberty house space.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Can escort traders within their Zone of Influence.
-Can attack ships which belong to a House considered hostile by Liberty inside their Zone of Influence.
-Cannot ally with any unlawfuls or participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Liberty, systems directly bordering Liberty
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
Quote:Pilot carrying this lawful ID is member of the Liberty Navy who:
-Can engage and destroy any ships within Alaska, Ellesmere or the Zone-21 Minefield that do not belong to either the LSF or Liberty Navy.
-Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
-Can attack ships which are in violation of Liberty laws or belong to a house or organisation considered hostile by Liberty within their Zone of Influence.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Can escort traders within their Zone of Influence.
-Cannot participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Liberty, systems directly bordering Liberty, Hamburg, Leeds, Newcastle, Manchester, New London, Dundee
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
New Liberty Navy ID
Quote:Pilot carrying this lawful ID is member of the Liberty Navy who:
-Can engage and destroy any ships within Alaska, Ellesmere or the Zone-21 Minefield that do not belong to either the LSF or Liberty Navy.
-Can demand contraband and levy fines within Liberty house space, and attack if ships refuse to comply.
-Can attack ships which are in violation of Liberty laws or belong to a house or organization considered hostile by Liberty within Liberty house space.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Can attack ships which belong to a House considered hostile by Liberty inside their Zone of Influence.
-Can escort traders within their Zone of Influence.
-Cannot participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Liberty, systems directly bordering Liberty, Hamburg, Leeds, Newcastle, Manchester, New London, Dundee
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
Quote:Pilot carrying this lawful ID is member of the Buro der Marineintelligenz who:
-Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
-Can attack ships which are in violation of Rheinland laws or belong to a house or organisation considered hostile by Rheinland within their Zone of Influence.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Can attack ships which belong to a house or organisation considered hostile by Rheinland outside their Zone of Influence. Can demand transports which belong to a house or organisation considered hostile by Rheinland to drop all cargo and attack if they refuse to comply.
-Can ally with unlawful factions.
-Cannot participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
-While using cruisers, can only attack in self-defense when outside their Zone of Influence.
Zone of Influence: Rheinland, systems directly bordering Rheinland
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
New Buro der Marineintelligenz ID
Quote:Pilot carrying this lawful ID is member of the Buro der Marineintelligenz who:
-Can demand contraband and levy fines within Rheinland house space, and attack if ships refuse to comply.
-Can attack ships which are in violation of Rheinland laws or belong to a house or organization considered hostile by Rheinland within Rheinland house space.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Can attack ships which belong to a house or organization considered hostile by Rheinland outside their Zone of Influence.
-Can demand transports which belong to a house or organization considered hostile by Rheinland to drop all cargo and attack if they refuse to comply.
-Can ally with unlawful factions.
-Cannot participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
-While using cruisers, can only attack in self-defense when outside their Zone of Influence.
Zone of Influence: Rheinland, systems directly bordering Rheinland
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
Quote:Pilot carrying this lawful ID is member of the Rheinwehr who:
-Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
-Can attack ships which are in violation of Rheinland laws or belong to a house or organisation considered hostile by Rheinland within their Zone of Influence.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Cannot participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Rheinland, systems directly bordering Rheinland, Texas
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
New Rheinland Military ID
Quote:Pilot carrying this lawful ID is member of the Rheinwehr who:
-Can demand contraband and levy fines within Rheinland house space, and attack if ships refuse to comply.
-Can attack ships which are in violation of Rheinland laws or belong to a house or organization considered hostile by Rheinland within Rheinland house space.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Can attack ships which belong to a House considered hostile by Rheinland inside their Zone of Influence.
-Can escort traders within their Zone of Influence.
-Cannot participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Rheinland, systems directly bordering Rheinland, Texas
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
Quote:Pilot carrying this lawful ID is member of the Rheinland Federal Polizei who:
- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
-Can attack ships which are in violation of Rheinland laws or belong to a house or organisation considered hostile by Rheinland within their Zone of Influence.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Can escort traders within their Zone of Influence.
-Cannot ally with any unlawfuls or participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Rheinland, systems directly bordering Rheinland
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
New Rheinland Federal Polizei ID
Quote:Pilot carrying this lawful ID is member of the Rheinland Federal Polizei who:
-Can demand contraband and levy fines within Rheinland house space, and attack if ships refuse to comply.
-Can attack ships which are in violation of Rheinland laws or belong to a house or organization considered hostile by Rheinland within Rheinland house space.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Can escort traders within their Zone of Influence.
-Can attack ships which belong to a House considered hostile by Rheinland inside their Zone of Influence.
-Cannot ally with any unlawfuls or participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Rheinland, systems directly bordering Rheinland
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
Quote:Pilot carrying this quasi-lawful ID is a member of the Kempeitai, The Kusari Police intelligence agency, who :
- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Kusari laws or belong to a house or organisation considered hostile by Kusari within their Zone of Influence.
- Can defend allied or neutral lawful ships and bases within their Zone of Influence.
- Can attack ships which belong to a house or organisation considered hostile by Kusari outside their Zone of Influence. Can demand transports which belong to a house or organisation considered hostile by Kusari to drop all cargo and attack if they refuse to comply.
- Can ally with unlawful factions.
- Cannot participate in unlawful actions except as described above.
- Cannot use any transports with more than 4,300 cargo.
- While using cruisers, can only attack in self-defense when outside their Zone of Influence.
Zone of Influence: Kusari, systems directly bordering Kusari
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
New Kempeitai ID
Quote:Pilot carrying this quasi-lawful ID is a member of the Kempeitai, The Kusari Police intelligence agency, who :
- Can demand contraband and levy fines within Kusari house space, and attack if ships refuse to comply.
- Can attack ships which are in violation of Kusari laws or belong to a house or organization considered hostile by Kusari within Kusari house space.
- Can defend allied or neutral lawful ships and bases within their Zone of Influence.
- Can attack ships which belong to a house or organization considered hostile by Kusari outside their Zone of Influence.
-Can demand transports which belong to a house or organization considered hostile by Kusari to drop all cargo and attack if they refuse to comply.
- Can ally with unlawful factions.
- Cannot participate in unlawful actions except as described above.
- Cannot use any transports with more than 4,300 cargo.
- While using cruisers, can only attack in self-defense when outside their Zone of Influence.
Zone of Influence: Kusari, systems directly bordering Kusari
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
Quote:Pilot carrying this lawful ID is a member of the Kusari State Police, who:
- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Kusari laws or belong to a house or organisation considered hostile by Kusari within their Zone of Influence.
- Can defend allied or neutral lawful ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot ally with any unlawfuls or participate in unlawful actions except as described above.
- Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Kusari, systems directly bordering Kusari
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
New Kusari State Police ID
Quote:Pilot carrying this lawful ID is a member of the Kusari State Police, who:
- Can demand contraband and levy fines within Kusari house space, and attack if ships refuse to comply.
- Can attack ships which are in violation of Kusari laws or belong to a house or organization considered hostile by Kusari within Kusari house space.
- Can defend allied or neutral lawful ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Can attack ships which belong to a House considered hostile by Kusari inside their Zone of Influence.
- Cannot ally with any unlawfuls or participate in unlawful actions except as described above.
- Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Kusari, systems directly bordering Kusari
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
Quote:Pilot carrying this lawful ID is enlisted in the Kusari Naval Forces, who:
- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Kusari laws or belong to a house or organisation considered hostile by Kusari within their Zone of Influence.
* - Can defend allied or neutral lawful ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot participate in unlawful actions except as described above.
- Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Kusari, systems directly bordering Kusari, Sigma-17
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
New Kusari Naval Forces ID
Quote:Pilot carrying this lawful ID is enlisted in the Kusari Naval Forces, who:
- Can demand contraband and levy fines within Kusari house space, and attack if ships refuse to comply.
- Can attack ships which are in violation of Kusari laws or belong to a house or organization considered hostile by Kusari within Kusari house space.
- Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Can attack ships which belong to a House considered hostile by Kusari inside their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot participate in unlawful actions except as described above.
- Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Kusari, systems directly bordering Kusari, Sigma-17
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
Quote:Pilot carrying this quasi-lawful ID is a member of the Bretonian Intelligence Service (BIS), who :
- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Bretonia laws or belong to a house or organisation considered hostile by Bretonia within their Zone of Influence.
- Can defend allied or neutral lawful ships and bases within their Zone of Influence.
- Can attack ships which belong to a house or organisation considered hostile by Bretonia outside their Zone of Influence. Can demand transports which belong to a house or organisation considered hostile by Bretonia to drop all cargo and attack if they refuse to comply.
- Can ally with unlawful factions.
- Cannot participate in unlawful actions except as described above.
- Cannot use any transports with more than 4,300 cargo.
- While using cruisers, can only attack in self-defense when outside their Zone of Influence.
Zone of Influence: Bretonia, systems directly bordering Bretonia
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
New Bretonian Intelligence Service ID
Quote:Pilot carrying this quasi-lawful ID is a member of the Bretonian Intelligence Service (BIS), who :
- Can demand contraband and levy fines within Bretonia house space, and attack if ships refuse to comply.
- Can attack ships which are in violation of Bretonia laws or belong to a house or organization considered hostile by Bretonia within Bretonia house space.
- Can defend allied or neutral lawful ships and bases within their Zone of Influence.
- Can attack ships which belong to a house or organization considered hostile by Bretonia outside their Zone of Influence.
-Can demand transports which belong to a house or organization considered hostile by Bretonia to drop all cargo and attack if they refuse to comply.
- Can ally with unlawful factions.
- Cannot participate in unlawful actions except as described above.
- Cannot use any transports with more than 4,300 cargo.
- While using cruisers, can only attack in self-defense when outside their Zone of Influence.
Zone of Influence: Bretonia, systems directly bordering Bretonia
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
Quote:Pilot carrying this lawful ID is member of the Bretonia Police Authority who:
-Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
-Can attack ships which are in violation of Bretonia laws or belong to a house or organisation considered hostile by Bretonia within their Zone of Influence.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Can escort traders within their Zone of Influence.
-Cannot ally with any unlawfuls or participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Bretonia, systems directly bordering Bretonia
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
New Bretonia Police Authority ID
Quote:Pilot carrying this lawful ID is member of the Bretonia Police Authority who:
-Can demand contraband and levy fines within Bretonia house space, and attack if ships refuse to comply.
-Can attack ships which are in violation of Bretonia laws or belong to a house or organization considered hostile by Bretonia within Bretonia house space.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Can escort traders within their Zone of Influence.
-Can attack ships which belong to a House considered hostile by Bretonia inside their Zone of Influence.
-Cannot ally with any unlawfuls or participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Bretonia, systems directly bordering Bretonia
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
Quote:Pilot carrying this lawful ID is member of the Bretonia Armed Forces who:
-Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
-Can attack ships which are in violation of Bretonia laws or belong to a house or organisation considered hostile by Bretonia within their Zone of Influence.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.-Can escort traders within their Zone of Influence.
-Cannot participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Bretonia, systems directly bordering Bretonia, Taus
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
New Bretonia Armed Forces ID
Quote:Pilot carrying this lawful ID is member of the Bretonia Armed Forces who:
-Can demand contraband and levy fines within Bretonia house space, and attack if ships refuse to comply.
-Can attack ships which are in violation of Bretonia laws or belong to a house or organization considered hostile by Bretonia within Bretonia house space.
-Can defend allied or neutral lawful ships and bases within their Zone of Influence.
-Can escort traders within their Zone of Influence.
-Can attack ships which belong to a House considered hostile by Bretonia inside their Zone of Influence.
-Cannot participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Bretonia, systems directly bordering Bretonia, Taus
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships