(05-10-2015, 03:14 PM)Jack_Henderson Wrote: Yes! That's a perfect change that finally allows for the Borderworlds to be Borderworlds again, and not Quasi-Housespace that Houses rp as "we control it", while lore says: It's wild and outside of control.
Finally the system layout of Borderworlds makes sense again... like FP1 makes zero sense in a Quasi-House space interpretation (Bretonia would never allow Sairs, pirates,... to be there) or also IMG stations being in central positions.
Perhaps we can even have corporate fighting now in the Borderworlds without immediately having fines or hundreds of millions or threats of FR5.
I have hoped for the Borderworlds to become Wild-West again for years.
And I guess, we get them now. I am excited.
Jack
It's a double edged sword. When you'll have 5 jorm and associate fighters screwing you over in the omegas and BAF/RM unable to lend a hand in any way, not because they don't want to or in rp cant, but because the rules prevent them from doing so, you'll feel sorry for this.
This ID change doesn't fix anything.
Oh don't worry, the RM won't give in to this crap. We'll continue to do what we've been doing for ages now.