(11-21-2015, 09:30 AM)Titan Wrote: Nerf cloak before jumpdrives
Maybe add weapon activation time after ship decloaks
And disable weapons when a player charging the jumpdrive
Make cloaks and JD's dependant on energy like Cruise Engine does.
Then it will become pretty useless, just some simple CDs or JD/CD disruptors and your whole energy is gone, you can't shoot ==> you can't dwefend yourself ==> you're a free blue, otherwise if you can either thrust away, or you're good at manuvering
Or just make both things SRPable, so they won't be that common and annoying