Logging into system......
Login succesful.
User ID: Sgt. James "Jimmy" O'Brian
Creating new audiofile......
File: "PrivateLog #10" created.
Recording....
*Monotne humming can be heard in the background of the the recording. The voice itself seems to be recorded with less quality than before, perhaps it was recorded in a spacecraft.* A'ight. I think I'll better record this. The date is 18.9. 823 AS, time is *voice goes silent for a moment* 16:54 SMT. I'm looking at the damaged alien jumpgate in Kansas. Okay, let's do this, initiate the jump gate sequence. *several clicking noises* What? Can't jump through? Why in the hell, Redfire was able to jump just fine. *sigh* Allright, let's try it again. Diagnostic? Online, good, Initiating gate sequence. *he pauses for a moment* And nothing. Oh well, let's see what the diagnostic got. Huh. Ship is too big? What the... I'm in bloody Spatial, the gate s almost twice as big! *sigh* A'ight, nevermind, I'll do it with Sidhe. More cargo space and she has a cloak.
*a moment of static can be heard, before the recording continues. The humming is there again, but this time it has a slightly different tone. His voice sounds about the same.*
Okaaay, let's do this again. The date is 21.9. 823 AS, time is 21:04 SMT. I'm sitting in my Sidhe in front of the gate. Diagnostics are online, initiating Jump gate sequence. *silence for a moment, than a sudden burst of static. After a few seconds, everything returns to normal* Well, looks like it worked. Let's see. Radiation... well definitely above normal, and probably higher than anywhere in Omicrons, but Sidhe should hold for a while. Okay, NavMap... huh. I'd thought it would mark this planet, but the map is empty. Well, nevermind, i'll just have to record it.
Okay, seems to me the NavMap can pick up those two stars... hm, adjusting the sector's width and height, there we go. So, the gate dropped me somwhere in E-7. One big gas giant in D-7 and his satelite in D -6/7. Hm... unkwown. Who would have guessed. It looks like there is an asteroid field in front of me. Let's see... yeah, checks with what Redfire reported. Well, here we go. *the humming gets stronger. Jimmy is quiet for some time*
So far so good. There seems to be some planet 70 no, 80 clicks ahead. Le't go look at her. *lengty pause, when only the humming of engines and ocasional clicking on console can be heard* Well, here I'am so... what the? Trade lane rings? Got to get closer. Uh huh. Lane rings, just like those we saw in Minor and Iota... inactive, of course. And what's that? A jump hole right next to a planet? Huh. Unknown. Weird. Usually the scans are able to determine where does it lead. Nevermind, let's follow the lane for a bit, see where it takes me. Oh, for the record, planet and jump gate D/E -1, trade lane going straigt from 1 to 2 following the D/E border.*another pause*
Huh. Kinda dissapointing to be fair. I somehow expected these rings to lead me somwhere. Nevermind. NavMap still empty? Yeah... must be the radiation. Okay, setting up route... done, this should allow me to scout most of this system. *sigh* Another boring times. *lenghty pause* What the bloody hell is this? I'm in bottom left corner of F-3, at least according to the grid I set up. This... could it be the station Redfire was talking about? Blast me, this thing looks weird. Well, not going to dock there that's for sure. *pause* Hm... one... two... three, yeah, those are the weird pylons Redfire was talking about. They are in top left corner of C-4. It appears there is a small clearing in the asteroid field. Okay, this should be everything Redfire reported, but the Jump gates. Let's continue with the search for now.
*this time the pause is unusually long*
There we go! Huh, they are actually quite close to the Jump Gate, deffinitely closer than I thought. Dammit, the Map is behaving again... okay I think they are somewhere in the the D or E -5 sector, but my map is unable to show my position as of now. Okay, Liberty, Order, Bretonia, Kusari and Rheinland. Yup, all five of them. Well, let's try the Liberty one. Diagnostics online, initiating jump gate sequence. 3-2-1- Jump. *a few seconds of static* Okay, loo... what the hell! BLAST IT, BADLANDS! TURN, TURN, TU...*recording ends with loud crash and sounds of bending metal*