I'm sorry but a restraint that is not self imposed is not subject to delayed gratification. It works only if it's your own idea to restrain. Otherwise it just becomes another tedious technicality of the game that many will try to circumvent.
Give people more information and they are free to reject what information they don't like. Taking more information away will take away the freedom to choose.
The current system aint perfect, which is thematic for most elements of discovery really. But it aint broke either, so don't try to fix it.
Where disco comes into it's own really is where we're able to offer more options to our players.