(07-02-2020, 09:57 PM)Shiki Wrote: You see health bar, you know it can die all along, and when it dies people become drama queens and play victim cards as if some crime against humanity was committed.
Your BS has a health bar and you know it can die all along. BUT ships respawn, PoB's don't. That is why besiegers do not become drama queens and play victim cards... No loss.
Only risk to a besieging BS when killed is one hour. Even then you can respawn immediately and go elsewhere.
You are flogging a dead horse here. SHIPS UNFAIRLY can respawn. PoB's cannot.
Change they game play so only an expensive siege platform that is totally destroy-able has the hit power to take down a PoB. A platform that takes hundreds of man-hours and huge financial investment to build and equip that has equal chance of being destroyed as does a PoB and does NOT respawn. You could have different levels of siege machines for greater impact. WIN-WIN
Leave the battle fleets to defend the siege platform.