(09-30-2021, 01:25 PM)Relation-Ship Wrote: I mean sure you can lobby with the staff to abolish all rewards and bounty boards, it would make some sense I suppose.
That is not at all what I am suggesting.
(09-30-2021, 01:25 PM)Relation-Ship Wrote: Or to have them only vs tagged ships . . . but often the random new solo untagged ships are aces.
Exactly, so factions put those characters on their specified KoS list along with tagged ships.
(09-30-2021, 01:25 PM)Relation-Ship Wrote: You also have to look at it from a weaker player's standpoint though. I find conn boring and never really used it. I play mostly on underdog factions. And having rewards and bounty boards in regions where you can't win bigger fights just means I can go in against big odds, knowing the fight will be lost but at least I can geta chance at getting a kill and some bragging rights
And I think that's just fine for registered hunters. It's totally fair game, and that is pretty much how I play too on bounty hunting characters. I don't see why Naval factions should be incentivised to commit murder though. Instead of having rewards for blues, you could just put it in a RP combat log like old times - it would incentivise roleplay and lead to other solutions than violence to every single encounter.
What I object to is the logical outcome of having internal rewards boards with low standards, and that outcome is Navy faction players actively seeking out and destroying newbie unlawfuls doing missions, defenseless transports and so on and so forth. There's a constant incentive to pull the trigger no matter what. As an entity, the Liberty Navy is *way* too aggressive*, and in my view the primary causes are boredom and glory hunting via internal boards. RP combat logs are just fine for glory hunting, really, and would diversify the possible outcome of any given situation.
*Mind a lot of the players are really nice, will give duels etc.