Disclaimer: I have not and likely will not engage in PvP with/against your group; this is purely my opinion as a concerned third party.
(03-21-2022, 01:29 PM)Ravenna Nagash Wrote: 1) If you see that the enemy have clearly numerological advantage - why would you attack with the certainty and expectation that your enemy would not use that? How is that RP-sound? We are all trying to RP in here right?
From an RP standpoint, the snubs are far too fast for capital ship turrets. This is even stated in the campaign during the attack on Willard. Well, specifically it was the gunboats that were too fast, but you get the point.
(03-21-2022, 01:29 PM)Ravenna Nagash Wrote: 2) Why do you expect us to always limit our numbers but not yourselves? We've done so in the past - give the enemy a fair fight which nets the enemy kills, until said enemies then log more people and now we are suddenly at a huge disadvantage. Why would we constantly limit ourselves tactically? I've seen plenty of times when people have attacked us without any problem while having more ships than we do.
wE gOt GaNkEd OnCe sO wE wIlL gAnK eVeRyOnE eLsE
(03-21-2022, 01:29 PM)Ravenna Nagash Wrote: 3) Why are you only accounting for numbers and not accounting for player skill which is actually the most important factor when determining battle fairness? I've seen people boast freely that they can take on 4-5 DTRs single-handedly without a problem. In fact, I've also seen plenty of times people take on many of us and win due to combat inexperience. I am not sure why this is never brought up in this conversation.
That's your excuse for dropping caps on snubs? What is this, 2019-2020 [RM]?
(03-21-2022, 01:29 PM)Ravenna Nagash Wrote: 4) Why are you expecting from DTR to be constantly a match-making service for you? It's a real battle, and battle is often chaotic.
See, that's the thing. It isn't a real battle. It's a virtual battle in a video game. Sure, it's chaotic, but that doesn't mean that you need to take every possible opportunity to take a shit on someone because they want to have a pvp interaction with your snubs.
(03-21-2022, 01:29 PM)Ravenna Nagash Wrote: I am not even going to talk about tech advantage because that will get even murkier but no one seems to mention that.
lmao what tech advantage? Nomad guns do a little bit of extra DPS, but that's about it. You've got the Murmillo, otherwise known as the Osiris' big brother, which in the right hands is nearly unkillable by other caps (see @Val for further details). The Legate is awful for pvp because it's huge, but the rest of your ships are fine.
Nomads have a medium bs, which is decent except it's the largest medium bs in the game, the Ish'Tar is a literal bullet sponge, the Irra is a bit on the op side and the Siris has horrible arcs.
I can't speak to the Hessian/Coalition side of things, but Rheinland lawful ships are rather large as well. Bismarck is a chonky boi that you could hit from a mile away with no problem. Nobody uses the Elbe, the Derpitz is nice and the Donau is easy as hell to hit from what I've seen.
Tell me again about how picked on the Corsairs are.