(06-20-2023, 11:18 PM)Shimamori Wrote: Tbh, so far for non-trading factions it is less of an incentive and more of another RP "duty". Establishing and protecting trade convoys is an activity hardly taking place even now with lots of trade oriented factions. I know it is an RP server and everything should be "open to your creativity", as you put it. But imho when the "deal" is much in favour of only one, i. e. trading side, there is also a big incentive to shut the deal down as a tedious matter and avoid all the hustle. When RP feels more of a duty rather than an incentive and as in the case with the OF system, when players realise they have to log rather they want to, it quickly spirals down to inactivity and burnout. A deal per se has to benefit both sides.
As of now, the system will organically benefit two trading factions dealing with each other. Beyond that? Meh. Additionally, many factions avoid becoming OF because of the hustle involved, and adding even more to it without adding anything of value, really, is hardly an incentive, imho. Like people said, re-imagining it for unof can be a good idea.
P.S. it is always better to criticise while offering something as constructive feedback. Yet, I fail to osee how to make the system as it is being suggested now engaging for the governments. Pixel empire building is an argument per se, but it also can be used against trade deals too, e.g. isolationism, protectionism, trade parties non grata, etc.
Indeed there is truth to this, but perhaps there is a solution to making this really worthwhile beyond its initial form. So, I'll keep my thinking cap on and listen for continued feedback, but I know that even in this raw initial format, some will find enjoyment for the time being. Thanks again
#JusticeForBurgundy
"Music gives Wings to the Mind, Soul to the Universe, and Life to Everything"