(06-28-2023, 06:05 AM)Shimamori Wrote: Tbh, this would be the worst decision ever. As a police, you are already hampered by the fact that smugglers usually use jumpholes and simply cruise to other jumpholes throughout the whole system. And quite often there are multiple exits per system so unless you are playing in a group, there is a big chance you will not meet the smuggler and flying like an idiot between two jumpholes 100k apart is not exactly an enticing gameplay. On top of that, even with no /net command it anyway turns into a camping, just next to the above mentioned jumpholes. /net at least allows to reduce the boring part when you need to find the smuggler if the latter is lazy enough to use the trade lanes.
Similar is with no dock. Imagine, you stop a smuggler. You have to do some basic RP, explaining them what they did wrong and why you are stopping them. Or if they are a combat target you need to drop /1/2 with 30 seconds to react, according to the rules. While you are doing all of it, nothing stops the silent smuggler from simply starting the cruise and spamming CMs and then either run away or dock the nearest station. You are already at a disadvantage playing the lawfuls in this case. /nodock at least can give you an edge against this gameplay. As you can see, there aren't many people playing the police as it is. Taking more from them will not entice more people to join and will simply make smuggling even easier than it is now, and it's damn easy and just like silent trading requires to press F2 and F3 once in a while with minimal brain activity.
You do realize that this is effectively the same problem faced by any pirate faction going after traders? The trader can always try to get away from you, you have to drop the minimum roleplay, they might ditch out of a trade lane and take an alternate route to avoid you, etc. If you're playing pirate in an area without trade lanes, it's all guesswork anyway. Likewise for a law enforcement player. Anyone who really wants to avoid contact can always take a longer, more circuitous route—at some opportunity cost, of course.
This is what the game is. Law enforcement isn't special in this regard.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.