(08-24-2024, 07:29 AM)Czechmate Wrote: Good thing for whom is the question - on average, caps are played way less last 2 patches especially by casual players (look at indie cap prefix log times)?
I think this has to do with the mod as a whole and not exclusively the capital ship changes. to be honest, 4.95 combat was fun but very simple. now you've to much more carefully consider your options, and not just WASD strafe/steer and keep firing at your reticle.
I'm still not a fan of some of the changes just as the limited viability of loadouts (cruiser missiles disappeared from cruisers) but that can change with more weapons in the future
Yeah I supposed the philosophy has changed from enjoyment to balance + adding complexity and more nuanced interactions between ship classes. People will simply play less, or complain, but it is what it is - cruiser shields are just part of that trend. People who play more seriously will enjoy it more, us casuals will play less or quit PvP.