Transport Ships
First off, I have some ideas for all the transport ships out there. If we could have more balance with them (ie: not everyone having a Large Train or a Container Transport), then we could RP with them a bit more, too. It seems that everyone always goes for the transport ship with the biggest cargo hold. It was the L. Train, then the C-Trans, and now it's the L. Train again. But in order to have a bit more vareity to our trader ships, I think that each transport should have its own pros and cons. For example, The transport ship with the biggest cargo hold would have the least guns and defences (something like the Whale, maybe), and the transport ship with the most defences and armor (currently the C-Trans) would have a smaller cargo hold. This would make the players make choices; decide what they will sacrifice. Will it be a bigger hold for more profit, but fewer defences against pirate attacks, or will it be greater defence with less cargo? Another thing you might add in with this is shield class, so that a total of three factors would be present. I have already noticed that the Large Transport can carry a class 8 shield (or at least it could in 4.81), and the larger ships like the L. Train and the C-Trans can only hold a class 7. Little thing like this make good pros and cons for traders who have to decide on what is most important to them.
Shield Types
Another thing that I think could use some tweaking would be the shield types (Positron, Molecular, and Gravitron). Right now, everyone has a Gravitron shield, because they are the strongest, hands down. But what if we added some pros and cons to the shields, too? My idea would be something like this: Give Gravitron shields the most power, but give them a significantly slower recharge rate. Give Positron shields a lower power output, but give them a faster recharge rate. As for Molecular, maybe make them somewhere in the middle, with average power outputs and recharge rates. This way, we could have more variation in shields. I, for one, could use a change from the "White Hexagon" (Gravitron) type shields. Come on, how about some more of those "Yellow Energy-Bolt" (Molecular) type shields?
Homeworld Ships
And about those weird (I think they're from some game called "Homeworld"?) "Kushan" and "Taiidan" and whatnot ships: I think that they should be made to seem a little more Freelancer-ish. I understand that changing the skin and rebuilding them in another program would be out of the question; that's not what I'm asking for. All that I'd like to see is a little change in the infocards, giving them backgrounds that actually apply to the Freelancer universe. Right now, they all seem to talk about their backgrounds from whatever game it is they came from, and seem very out of place in the Sirius Sector.
Amerigo Vespucci
And one more thing: Could you change 'America' Base in Vespucci to 'Amerigo' Base? The original Italian explorer who "discovered" America was named Amerigo Vespucci. Later, when a German cartographer made a map that included this new continent, he named it "America", after Amerigo Vespucci, only with a slight spelling error, apparently... So, while it makes sense to call the base "America", I believe that it would make more sense to be called "Amerigo".
And, let's see... well, all of the other stuff that I have to suggest isn't really about enhancing the mod itself, just the server and the community... so, that's it for this post.