Remember when that Rhinelander General met its maker at the beginning of a single player campaign ?
He was shot up with some Rhinelander torps....
I would like to see bomber missles inplemented which basically are nerfed Sunslayer like shield busters....
Slow speed.....100 m/s
Hull shot ...3200
Shield shot....13700
refire 0.25.....
splash area 64
They mount all 4 torps, they can fire all 4. But each missle launcher is capable of refiring in 4 seconds.
I imaging a bomber squadron being called in for attack by the battle commander. They wing (3 or 4 bombers swoop in and unleash a massive barrage of bombers towards a battleship to crack its shield....16 torps incoming...awesome)... Remember... if the torps are too close, killling one of them can sell all of em off....oooh imaging the possibility of taking out the shields of all the ships in the battle if one is set of close to a dozen others....
Anyhow, They are still inferior to an OC inferno, can be CD'd and being torp like in agility can be avoided by fighters (don't know about the ones who like to play chnicken with bombers) but will make the bombers slightly stronger against caps. Especially missle GB's. *shudder*. Also remember, unlike a gunshot, these need to be taargeeted to shield or damager is not registered,
Frankly if we are going to play a game of Rock paper scissors, then GB's need an added threat. If any one disagrees or states that this makes bombers too strong, start a new thread in general gaming and I will gladly discuss that with you.