' Wrote:I've pointed out this math now and then. Sadly everyone just wants their own little corner. Probably related to the reason people cry that their battleships can't kill six players.
I estimate 30 guard factions, and assuming each one has a guard system (yes, I'm aware that the Outcasts and Corsairs have three or four each) that's 30 systems that no one ever goes to. Those systems could be reduced to a guard depot without reducing their functionality, all they are is glorified weapons shops anyway. There, we just cut out a quarter of the systems in Disco. Then, cut out the useless systems like Oita or Sigma-59 and we've probably trimmed the mod down to 70 systems. That's almost half of what we started with, just removing systems that NO ONE EVER SPENDS ANY TIME IN. Before you say "training" let me say "Discovery of Discovery server". Suddenly, all those minutes spent traveling through systems like Oita that exist only to slow you down are spent in systems where you might actually interact with a player. WHOOOOOO!
I support with 200% Guard systems are useless- every faction can have one station in the normal space with guard NPCs guarding it an very very mean weapon platforms armed with cruiser/gunboat misses and train cds.Right now every man,trader his wife and his dog can come in guard system survive and trade trough it -may be wilde/SCRA/Nomad ones are not that easy- but others...
Put this weapon-shops in one of the edges of the normal space - 30k under or over, make sure that there is enough space to train- ready.It is funny when CR train in their guard and miss the pirates in 23 because of that.
With 200 players limitation adding around 20 new systems in 4.86 nothing will change. People will go for the player interactions all the time.Gallia will remain empty in 90% of the time. In the other 10% will be events from the official factions there.May be making nice smuggle routes from gallia core-worlds to Sirius will change it a bit.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)