' Wrote:I have some Ideas for the next versions of Discovery
1. The rules for gallia
will be changed when the next version is released.
Quote:2. It would be cool if there would be a ID for Player Made Factions
Exists for some factions. The ID comes after you've earned it.
Quote:3. There should also be one Id that would make it legal to combinate ships and armory etc. and let you fly it everywhere in sirius, cause I think it sucks you can't make a really good ship only because your ID or Tag doesn't allow you to, maybe freelancers should be able to combinate all things for there ship sinds they are neutral to the most. I would pay a good 10Mil to get such ID
You want a PVP server, I'm sure there's one somewhere.
Quote:4. Maybe we can make a small faction with is only made by the people that do really follow the rules of the server and make it a care-taking faction,
You're suggesting server police with a blatant lawful bias. How about no? The Angels exist to help newbies out, but they won't get involved in fights, and that's for a reason. Likewise, the admins don't want any non-admins to have any sort of admin powers.
Quote:5. Could there be a wingman system, so you can buy some bodyguards,
Won't be done, and NPCs are generally useless anyway (and I'm pretty sure it's next to impossible to fix that.)
Quote:6. If you restart in another house, you almost always have to deal with to difficult missions for your ship and abilities. maybe there can be made some newbie starting systems for all houses, to make it more easy to start in each house, this way there will be more variation.
Actually a good idea. Currently you can only trade in other houses (the CSV is remarkably resillient) if you want to actually survive, but some way to make early missions bearable would be nice. The CSV's firepower is passable in Bretonia as long as you're not dealing with those damn Legionnaire NPCs, but the lacking guns and agility really start to bite you in the other two.