The only way to pull this off is to create a balanced system that:
1) Circumvents bias and power abuse.
2) Doesn't have so many rules and procedures that it turns Freelancer into a second job.
The best solution would be to have an FLHook system of sorts that requires you to accumulate reputation in-game the way you accumulate credits to buy ships. But for that you need programmers and that's an area of the development team heavily lacking.