I will not post here all the time about everything that's been done, though I'm looking to keep everyone interested updated about major changes. One of the most notable things will be a roadmap to make everyone aware of issues that are going to be adressed next. This is also a place for questions, while requests should be made in the Development Requests subforum.
Soon
- Moving fields within the system to the most optimal position. Most optimal means equidistant from the majority of factions that roam the field (including pirates), where applicable.
- Reintroducing Iridium as mineable ore commodity for factions currently inhabiting the Omicrons
- Introducing Azurite as extreme value commodity. (I'd like to keep the exact details a surprise until it's implemented)
- Boosting Fluorine mining to higher profit levels.
- Adressing Artifact, Alien Organism, Toxic Waste, etc. as mineable commodies as an alternative to purchasing it.
- Reviewing faction and ship bonuses.