Good day. Before I get to involved in making an unofficial group for an existing NPC´s ID, I would like to get some clarification on a few things.
The Current Bretonian Privateer ID reads as follows.
The Privateers are a group of mercenaries and pirates who engage in piracy and raiding of houses or factions Bretonia considers hostile. They are secretly supplied and sanctioned by Bretonia, and my not commit unlawful acts inside Bretonia or against Bretonian corporations or Bretonian allies.
Pilot carrying this unlawful ID is a Bretonian Privateer, who :
-Can attack any ship in self-defense or to protect an allied ship.
-Can attack any ships within their Zone of Influence, except transports. Ships
belonging to Bretonian corporations or allies of Bretonia are exempted from this.
-Can demand cargo and credits from any ship within their Zone of Influence, and
attack them if they do not comply. Ships belonging to Bretonian corporations or
allies of Bretonia are exempted from this.
-Cannot ally with anyone exept with Bretonian lawfuls, Golden Chrysanthemums,
Outcast, Council and Maquis.
-Cannot use any trasports with more that 4300 cargo.
Zone of Influence: Bretonia, systems directly bordering Bretonia, Taus, Omegas, Gallic Borderworlds.
Allowed ships: Fighters, Freighters, Transports, Gunboats.
Within Bretonia, it is understood that the Privateers do not engage in Piracy. Does this include contested spaces of Leeds and Endinburgh?
Line 2, "Can attack any ships within their Zone of Influence, except transports."...
Does this mean that before we can light them on fire, a demand has to be made first?
Could this ID get a rewrite to make it easier to understand what its ZOI is?
I´ll stop here and get this sorted and follow up with more questions.
Thanks for any help with this, the idea is still crawling on its knees. Just wanting to clear up a few things before it got to ahead of its self.
Cheers.