INFORMATION ABOUT THE GROUPDescription of "Corsairs" Group's name:Corsairs. Group's classification:Hostile group, dangerous. Description: Corsairs - an organized criminal group that is not inferior to the outcasts in the confrontation over the territory of the Omicrons. Due to cooperation with Gallic Kingdom (Royal Enclave now), which was discovered during the battles in Bretonia, EOS noted this group as hostile. Due to the inability to deploy The Council forces in Bretonia on an ongoing basis, EOS does not possess information about the strategic objects of the Corsairs.
Despite the above factors, the Corsairs did not remain unknown to the EOS, if talking about the structure of their society. Corsairs community are controlled by several influential personalities, almost the same as in Malta. Based on this, it is logical to assume that the corsairs also have opposition. The main source of income for this group are artifacts that are smuggled into Sirius. The reason for the prohibition of artifacts in the Sirius Houses was their direct connection with the Nomads. It is known that the main source of artifacts for the corsairs is their home planet, which they call Crete. It is currently unknown whether the corsairs have other sources of artifacts.
Corsairs have almost the same aerobatic skills, like outcasts. It is assumed that corsairs have the most extensive experience in warfare. One of the factors of this is the direct need for survival through the aggressive extraction of food, which is not so much on their home planet. There is a place to be and combat experience associated with the constant battles that corsairs lead on several fronts. Compared with outcasts, fighting are vital for Corsairs.
In connection with the transformation of Gallia into the Confederation, as well as the withdrawal of Council forces back into the Republic, EOS curtailed all projects related to Corsairs. However, collecting information about this group is still a priority. In addition, the question of whether artifacts should be prohibited in Gallia is still under discussion. Strategic facilities list:
EOS members should consider the Corsairs ships as spy ships of the Enclave.
EOS members are allowed to enter into negotiations with the Corsairs. Moreover, negotiations should go so that the interlocutor leaves the space of the Confederation. Membership in the EOS must remain a secret.
EOS members are allowed to use weapons against corsairs in the space of the Confederation or in systems bordering the Confederation, excluding the possibility of negotiations.
EOS members are allowed to provide armed support to organizations that are hostile to corsairs. Ongoing cooperation with these organizations is discussed with the observateur.
During negotiations, members of the EOS should give priority to the collection of information.
Notice (1):The restriction of the stay of the Corsairs in the space of the Confederation is a priority. Notice (2):Since the corsairs are in another part of Sirius, the priority for further checks has been removed. Notice (3):Artifacts should not be regarded as smuggling until the Confederate government decides. Notice (4):Since some actions in politics are conducted through an observateur, in his absence, an authorized commissaire should deal with this. If both are not - see "fall scenarios". Notice (5):Any policy changes with the Corsairs will be reported.