It's been two months; we're still looking for two or three textures (Brigand VHF, Corse "Noir" VHF, and possibly Corse "Noir" Courier) to be done. Please contact me if you're interested
"You see what your knowledge tells you you're seeing. ... how, what you think the universe is, and how you react to that in everything you do, depends on what you know. And when that knowledge changes, for you, the universe changes. And that is as true for the whole of society as that is for the individual. We all are what we know, today. What we knew yesterday, was different; and so were we."
- James Burke, The Day the Universe Changed (1985)
(11-04-2014, 04:15 PM)Teerin Wrote: It's been two months; we're still looking for two or three textures (Brigand VHF, Corse "Noir" VHF, and possibly Corse "Noir" Courier) to be done. Please contact me if you're interested
Bumping this again, because I can. Remember folks, there's 1.5b on these texture jobs.
For the three texture people that I've already poked about this numerous times, I apologize for being seemingly impatient, but it has been over a YEAR since this thread was posted.
Don't have time to look through all messages here to figure out what you need so explain it short. A quick glance at OBJ files: they do seem contain all UVs for texturing but no material information, so textures would have to be assigned surface-by-surface, also normal data (soft/hard edges) ain't useful there so that part would have to be redone.
Looks like someone added material support to the script I used to extract the OBJ files. Or at least they claim so.
Here are the new ones: Brigand Corse
(03-27-2015, 12:47 AM)Corundum Wrote: Looks like someone added material support to the script I used to extract the OBJ files. Or at least they claim so.
Here are the new ones: Brigand Corse
Hope these are more useful.
Nope, they seem contain invalid data. Oh well. Still can be done old-school way. Just takes a bit of patience, I suppose: