I keep seeing people calling swallow's re-designed transports/freigters more like bombers/gunboats/combat craft
Guys, stop that. He's trying to do X. If he suggests X, suggest ways to make it more like X, rather than "oh, make it Y"
How rude is that?
Hey, look at my art reflecting my anger. "you know, it looks to me like you were trying to make art reflecting sadness"
stop it.
Moving on with my point. Swallow, if it was wider, that'd add to the transport feel. And some visually available cargo-areas never hurt.
I'd even go so far as to suggest you try and make a design that would incorporate the current cargopods..I do think those need more love.
I'd hug you for six years if you made some transports that used the transport cargounits that all the vanilla transports used. Standardized Freight containers are so insanely helpful.
Personally I would love to fly this thing! If this made it as the BWT replacement, I may not sell mine after all. I especially love the view port on the front end of the model. Sure it may be more restricting from a first person perspective, when compared to the current model, but hey! This makes the trader focus more on the goal and less on distractions.
As a side note, awesome website. This has to be the first model I have viewed that wasn't just a screen shot, but an actual program that allowed me to look at something from all sides.
So far:
- No changes for nose D:
- To toy with enginez.
- To toy with Moutable cargo pods.
- To toy with textures.
- To make a copy and keep doing it my way and then compare.
All this means you'll see few different enduser models.
(12-12-2012, 10:14 PM)massdriver Wrote: could be more complex mesh since disco needs more quality content.
More verts do not automatically mean more quality. Doom's models (GRN, Council, Colonial, IMG) are among the better ones in the mod, but are rather low poly. They're just textured quite well, giving the impression of surfaces that aren't there.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
(12-12-2012, 10:14 PM)massdriver Wrote: could be more complex mesh since disco needs more quality content.
More verts do not automatically mean more quality. Doom's models (GRN, Council, Colonial, IMG) are among the better ones in the mod, but are rather low poly. They're just textured quite well, giving the impression of surfaces that aren't there.
May I consider your words as :
"Do your job well, Swallow, and we`ll se if we can submit it"?
It doesn't look anything like a transport.
It does, however, look like a nice candidate for the X-Shuttle (which I certainly hope gets a rename if it's ever replaced).
(12-13-2012, 01:47 PM)Railgun! Wrote: It doesn't look anything like a transport.
It does, however, look like a nice candidate for the X-Shuttle (which I certainly hope gets a rename if it's ever replaced).
It does, in my imagination.
Just wait till you see it texturized.
Would you like to enjoy beautiful ships running across beautiful systems? I have decided it to be a 3,5k transport, or nothing. Or it gets submitted as a transport or it perishes remaining virgin.