I didn't want to post in the other thread since it is against the rules, but perhaps the way to handle such a situation is for the disconnecting person to treat it as a catastrophic ship malfunction and inform the other party that they have destroyed his/her ship upon returning online?
For myself I am an optimist - it does not seem to be much use being anything else.
-Sir Winston Churchill
It would stand to reason, that if you get disconnected and more that 10 minutes has passed, or even 5, that the action that was taking place has advanced without you. If it were some verbal role play where some diplomacy was taking place, I see no problem with trying to rejoin in the same action fake a radio malfunction in rp. But if it is a PvP furball, coming back after being disconnected for some reason, might not be the best choice to make in terms of everyone´s game experience. It would be easy to add some wording to the existing rules. If you are in a PVP engagement and, through no fault of your own get disconnected...i.e. pc crashes, power goes out, dog eats your power cord, you may not rejoin that engagement. Hell....it does not even have to be an official rule. Just some common sense and respect for other peoples gaming avoids a lot of BS.. Play another character, go to another system...visit Gallia, I hear it is empty this time of year.
Laggers lag to buggery and not one sanction is made because of it.
Someone DC's twice and and he gets a sanction.
~~~~~~~~~~~~~~~~~~~~~~~
So moral of the story; Server lags like a hoe with the clap. Everyone gets what they don't want but the hoe still gets the money at the end of the day. So who wins? The hoe of course.
Basically, if you lag and you know it: Don't get involved in a fight or you're likely to get clapped. If you do lag and you get involved in a fight, don't complain about the itchiness and the swelling, you did it to yourself.
(03-06-2014, 09:54 AM)Mr. Altejago Wrote: You guys have never played with ANZLAG.
I'd quit complaining about crappy connections.
Laggers lag to buggery and not one sanction is made because of it.
Someone DC's twice and and he gets a sanction.
~~~~~~~~~~~~~~~~~~~~~~~
So moral of the story; Server lags like a hoe with the clap. Everyone gets what they don't want but the hoe still gets the money at the end of the day. So who wins? The hoe of course.
Basically, if you lag and you know it: Don't get involved in a fight or you're likely to get clapped. If you do lag and you get involved in a fight, don't complain about the itchiness and the swelling, you did it to yourself.
And what if you are jumped at? Not much you can do about it, then, can you?
If you disconnect, then reconnect, you should ask the other side if you want to shoot again. It's wrong if there's an assumption that you can shoot again, because you can't. You need permission, and you need to record that permission to protect yourself from any changes of heart later on.
And if you don't get that permission, you should back off. Don't blame the other guys if you've got a bad connection - they're here to play, not to facilitate others playing in adverse circumstances.
(03-06-2014, 02:13 PM)McNeo Wrote: If you disconnect, then reconnect, you should ask the other side if you want to shoot again. It's wrong if there's an assumption that you can shoot again, because you can't. You need permission, and you need to record that permission to protect yourself from any changes of heart later on.
And if you don't get that permission, you should back off. Don't blame the other guys if you've got a bad connection - they're here to play, not to facilitate others playing in adverse circumstances.
That is pretty much on the money.
As an addendum, I'd like to suggest that disconnecting randomly doesn't make the player PvPdead if he returns immediately, I reckon. Other players may choose to accept him joining the fight again or not, but that'd be unfair on the person in question if it constituted PvPdeath.
(03-05-2014, 05:58 PM)Xylo Wrote: There's a difference between logging back on, apologizing, withdrawing from the fight, and logging back on, saying "got disconnected so sorry", and resuming to shoot.
There's also a difference between doing it once, and doing it twice knowing and not carrying that its pretty damn annoying and suspicious--looking to the other side.
As if you didn't know.
Just got a bit irritated on this reply. How about you learn all that happen and then start posting? When I loged back I didn't head straight into battle, you see. They attacked me again, I kept sitting where I was before I crashed.
(03-06-2014, 04:30 AM)Coin Wrote: Catch-22 is easily my favourite book of all time. However, there is a difference between genuine 'sorry, it happened again, carry on plox?' and sending a message out to those who would attempt to use this as a loophole. Whilst vox pop is a sign of a healthy community, let the admins decide, and try to keep calm and carry on.
Aparently some of them are capable of doing rush decissions without any bit of investigation.
(03-06-2014, 07:38 AM)oZoneRanger Wrote: It would stand to reason, that if you get disconnected and more that 10 minutes has passed, or even 5, that the action that was taking place has advanced without you. If it were some verbal role play where some diplomacy was taking place, I see no problem with trying to rejoin in the same action fake a radio malfunction in rp. But if it is a PvP furball, coming back after being disconnected for some reason, might not be the best choice to make in terms of everyone´s game experience. It would be easy to add some wording to the existing rules. If you are in a PVP engagement and, through no fault of your own get disconnected...i.e. pc crashes, power goes out, dog eats your power cord, you may not rejoin that engagement. Hell....it does not even have to be an official rule. Just some common sense and respect for other peoples gaming avoids a lot of BS.. Play another character, go to another system...visit Gallia, I hear it is empty this time of year.
The thing is that I was the only reason this pvp engagement happen. The three of them happen to try to kill me, fail during my disconnection. When I came back they were gone already. I appologised and kept sitting where I was. They came back and engaged me again.
Edit: By the way, it happen in both cases. The "facts" I got sanctioned by were very lame. My point of this being just a rage sanction because CR felt humiliated by loosing 3 fights in 2 days to the same oponent have just as much point to live as their accusation. And even more, because when I got more or less stable, they lost a fight three cruisers against single Valor and deal only 3 hull bars damage to me. So yeah, F1ing from that kind of makes small sense, don't you think?
Anyway, my only fault was not posting it in Disconnected thread immediately. Oh well, will know for future.