Quote:Changing account information and using any kinds of software that changes normal gameplay.
The above quote seems to cover that quite well. I mean, I suppose it wouldn't hurt, however that'd be a bit redundant. Using stuff to modify your character. (An exploit)
The minute we add every possible variable of a rule, is the minute we cease to be a player-friendly mod. The rules are in place to be guidelines and offer a general consensus of what not to do. Adding more words to a rule that is already pretty straight forward does nothing but make more rules and thus hinder new players from wanting to join the Disco community.
If people are exploiting bugs in such a way that it is detrimental (like spawning bases or spawning jump drives), then they know what they are doing, and will be dealt with. You don't need a rule to cover every possible situation as I said.
If it is a bug, and it's not a blatant cheating, then just make a post in the bugs thread to make devs aware. To make a rule that you can't use exploits like that is counter-productive, in that what if someone finds a bug. You see someone using that bug, and maybe they aren't aware it is a bug. How is that fair to report t when it isn't cheating, but more of something devs should know?
For example, say I found a code name that could be mounted on a battleship. Weird I know. Say I undock, and am testing it out and then want to inform the devs. You see me undock and using weapons that a BS shouldn't have, then report me... Do you see how messy that can be?
So just leave it as is, and if you think it's a bug that should be fixed, post it in the bug thread.