In the risk of sounding like an an anti_ this or other, I am extremely disappointed that factions should again put up work for two months and again ask permission from the devine. I'll be honest, I thought these perks will be available on the spot. There are many factions that have survived till today from the many years that they have played - Let's not delude ourselves here, We live in modern times, And modern people want this now and not later. You can take that whatever you like, but its the truth. Official factions made enough contributions to get these things without the need to write rp for two months.
If the next time someone accuses your faction for having X perk and being too OP, you can tell them that it took months of effort to get.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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I'm sorry i m not planning g on getting a battlestar to a trade faction with infinite core, but I sure as hell would like something else, something reasonable. I'm not being negative, But I'm way up here with this " prove yourself worthy ". Factions are visible to admins and they can conjure up a conclusion based on their activity, rp and so on - instead of asking them to file another request.
Double post ( android ). I want to mention that I do thank the staff for what they've done, don't get me wrong. But is it ugly to say what I said? I said what I felt , That everything new in disco always asks more proof and wait time and eventually approval. Is it possible just once to get something now, that we deserve?
also please dont change your factions becasue you want to have lets say a mining buff using navy faction. Or transport commodity buff. Those really dont make sence. :/
unlesss like... you add to the community and BUFF PRISONERS PLEASE OOOOOOOOOMMmmmmmmmmmmmmgggggggggg
Haven't read the thread in its entirety, so maybe someone has already mentioned this, but I see no perks that relate to the nomad factions. Unless the fact that they exist is the perk that's applied to them. Kinda one-sided on the perks if you're part of the K'Hara, Das Wilde, Aoi or Division 9.
How about actually making them a little scary again? You know, just for the hell of it
Here's an interesting question. Can a faction-wide SRP be a perk?
For example, the Ageira do a SRP for a custom battletransport that they exclusively use. Think a Bison with a CD. It gets passed for the individual that submitted it.
Can the faction perk be submitted as faction-wide usage of said ship by faction members?
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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(01-26-2015, 03:38 PM)Stoat Wrote: Haven't read the thread in its entirety, so maybe someone has already mentioned this, but I see no perks that relate to the nomad factions. Unless the fact that they exist is the perk that's applied to them. Kinda one-sided on the perks if you're part of the K'Hara, Das Wilde, Aoi or Division 9.
How about actually making them a little scary again? You know, just for the hell of it
(01-26-2015, 12:01 AM)Garrett Jax Wrote: Anything that can given, with regard to perks, can be taken away. The goal is to reward excellent behavior and quality RP, however there are occasions when the conduct of an Official faction proves harmful to the server.
OORP hate manifesting itself as Metagaming/Powergaming will not be tolerated.
Breaking server rules in the use of any perks one might receive will result in its loss. Low Activity in the Official Faction.
If the perk is discovered to create a severe game imbalance.
The Admins reserve the right to remove any perk if they see that it creates harm to the server.
The Admins reserve the right to alter any perk request.
Does it mean, not or low active offical factions will have it hard to receive and keep their perks? Some faction leaders might want to request perks for their faction to increase their already low activity. And it dosn't realy make sense why they should have it harder to get perks than active factions, or why they should be punished with removal of their perks just because of inactivity. Don't get me wrong but, don't expect from an ill child to convalesce faster with a slap, because it won't.
(01-26-2015, 12:01 AM)Garrett Jax Wrote: Anything that can given, with regard to perks, can be taken away. The goal is to reward excellent behavior and quality RP, however there are occasions when the conduct of an Official faction proves harmful to the server.
OORP hate manifesting itself as Metagaming/Powergaming will not be tolerated.
Breaking server rules in the use of any perks one might receive will result in its loss. Low Activity in the Official Faction.
If the perk is discovered to create a severe game imbalance.
The Admins reserve the right to remove any perk if they see that it creates harm to the server.
The Admins reserve the right to alter any perk request.
Does it mean, not or low active offical factions will have it hard to receive and keep their perks? Some faction leaders might want to request perks for their faction to increase their already low activity. And it dosn't realy make sense why they should have it harder to get perks than active factions, or why they should be punished with removal of their perks just because of inactivity. Don't get me wrong but, don't expect from an ill child to convalesce faster with a slap, because it won't.
Everything else looks fine.
It should be taken to mean that if a faction doesn't have the necessary activity to remain official, then they shouldn't expect to be given perks. Any faction meeting the activity requirements for Officialdom should rightly expect to have their perk requests considered.