Zoner caps should've never happened. It's the result of Dev powerdeving and inserting lore-breaking features into the mod. Zoner caps do not make sense, Zoners do not have the population or ability to maintain them, nor does it make sense with their lore (pacifists who own warships? wat?).
(03-01-2015, 02:15 PM)Antagonist Wrote:
(03-01-2015, 02:12 PM)Lythrilux Wrote:
(03-01-2015, 02:10 PM)nOmnomnOm Wrote: In lore Freeport's are zoner bases.
So too bad.
Zoners are a generic faction.
Then Junkers is also a generic faction.
Junkers are not. Junkers have unity described in their lore, Zoners do not.
(03-01-2015, 02:17 PM)nOmnomnOm Wrote: It doesn't even matter. The zoners have quite the extensive rp and more when it comes to zoner bases. Saying it is a generic faction, with I dont believe you but if true, is just a cover for getting what you want when for a loooooong time it was run like this.
So yea. Stop manipulating everything to your wants.
Care to elaborate on that extensive RP? Not that I disagree there is RP behind it, but I don't agree that the RP is logical or sensible.
It's not just for what I want. Zoner FR5s can be considered detrimental to server gameplay because they cover so many bases (which should be generic) and many of those bases are key for activity.
(03-01-2015, 02:24 PM)nOmnomnOm Wrote: Its called rp bro. Heard of it? Yeah and it comes with Freeport laws too. There is a reason why so many factions can use the base.
Many factions can use Freeports due to the Zoners effort to maintain their neutrality and be diplomatic with the neighbouring factions. I feel it's unrealistic for Zoners to be tossing FR5s at factions inRPly because those factions could just curbstomp them (Order could crush the Zoners if they felt like it).
(03-01-2015, 02:27 PM)nOmnomnOm Wrote: I've seen battleship rp done properly so yes.
Don't base your facts on retards. Plz.
Anyway. Order tears new tears.
Just because someone writes a story about a mistake doesn't make it any less of a mistake. It just worsens the problem, and leads to things such as the Zoner Alliance.
ANYWAY, lets try to keep the discussion off caps, this is about the (Order) Zoner FR5s.
Zoner dreadnoughts make as much sense as Lane Hacker or Rogue ones, just saying.
The reason we have them in the mod is because they are a relic from a time when the RP standard was far lower on the server. Dunkirks shooting stuff in Sigma-13 was an acceptable thing (even though slightly questionable), for reference.
As for the FR5 - tbh, that's the Order's problem. They've shot down Zoners, sometimes right out of Zoner stations so that's the result. If there's that much of an issue Order should lobby for a base to be added in Omicron Delta.
If you read the lore for the battleships it makes sense.
people using them for lolzy pvp and then others reacting to it and basing facts on them is irritating.
as for the FR5, agreed with pancakes.
as for lyth replying to all my post, I disagree with most of what you said.
(03-01-2015, 03:17 PM)nOmnomnOm Wrote: If you read the lore for the battleships it makes sense.
people using them for lolzy pvp and then others reacting to it and basing facts on them is irritating.
as for the FR5, agreed with pancakes.
as for lyth replying to all my post, I disagree with most of what you said.
That's the thing. Their inRP description and their inRP usage are two different things. You give people a battleship (and you can't pretty it up - it's a battleship), you can't expect them to, well, not use it as a battleship!
Basically, Zoner caps (except for the Corvo, only one that inRP makes sense for what it is) should become liners/transports. The Carrier and the Dreadnought should become liners, with the carrier a special liner with more DMs than the usual, and the dreadnought something in the likes of the Renzu liner.
And the fearless should become an armored transport. I mean - even the ship description up until 4.87 stated it's a medium heavily armed transport, only in 4.87 it was edited to be a "cruiser" - which also plausible, because anyone with a slight knowledge in engineering will tell you how impossible it is, for various reasons.
(03-01-2015, 03:17 PM)nOmnomnOm Wrote: If you read the lore for the battleships it makes sense.
people using them for lolzy pvp and then others reacting to it and basing facts on them is irritating.
as for the FR5, agreed with pancakes.
as for lyth replying to all my post, I disagree with most of what you said.
What if, Zoners Capital ships were downgraded in weaponry?
Carrier and Battleships would mount Cruiser weapons.
Cruisers would mount GB weapons.
One would still be able to verbally roleplay about their Colony, right?
Yes, Order FR5 probably contributes to decrease activity in delta because many zoner players are not interested in pew pew. So if zoner players can't play friendly with the order they must wait or go to another place. This makes me think also that if the Core becomes aggressive in the omega/omicron, this might also decrease the zoner activity in these areas. We should always remember to play with people, not against them.
About Freeports: I think the purpose of these stations is to be a buffer between different groups that would not meet otherwise. Especially, between groups being hostile. Zoners make this link possible: allowing trade and diplomacy. It should be noted that IMG and Freelancers own also some Freeport-like stations in Magellan, Baffin, Koeln, etc. Regarding the administration of Freeports, I guess it's normal that the bases in the zone of influence of a faction are administrated by this faction. In the case of omega and omicron there is no real zoner group (the confederation of freeports being, as far I know, an extension of OSI/TAZ out of his zone of influence). So it would clearly makes sense to me that zoner bases in omega/omicron would be governed by zoner indies until a zoner group settles in this region.
The FR5 of order was for a reason, they undo that it pretty much says any other faction can pull that stuff too and get away with it. So no the fr5 should not be undone.