Yes! That's a perfect change that finally allows for the Borderworlds to be Borderworlds again, and not Quasi-Housespace that Houses rp as "we control it", while lore says: It's wild and outside of control.
Finally the system layout of Borderworlds makes sense again... like FP1 makes zero sense in a Quasi-House space interpretation (Bretonia would never allow Sairs, pirates,... to be there) or also IMG stations being in central positions.
Perhaps we can even have corporate fighting now in the Borderworlds without immediately having fines or hundreds of millions or threats of FR5.
I have hoped for the Borderworlds to become Wild-West again for years.
And I guess, we get them now. I am excited.
(05-10-2015, 03:14 PM)Jack_Henderson Wrote: Yes! That's a perfect change that finally allows for the Borderworlds to be Borderworlds again, and not Quasi-Housespace that Houses rp as "we control it", while lore says: It's wild and outside of control.
Finally the system layout of Borderworlds makes sense again... like FP1 makes zero sense in a Quasi-House space interpretation (Bretonia would never allow Sairs, pirates,... to be there) or also IMG stations being in central positions.
Perhaps we can even have corporate fighting now in the Borderworlds without immediately having fines or hundreds of millions or threats of FR5.
I have hoped for the Borderworlds to become Wild-West again for years.
And I guess, we get them now. I am excited.
Jack
It's a double edged sword. When you'll have 5 jorm and associate fighters screwing you over in the omegas and BAF/RM unable to lend a hand in any way, not because they don't want to or in rp cant, but because the rules prevent them from doing so, you'll feel sorry for this.
(05-10-2015, 03:14 PM)Jack_Henderson Wrote: Perhaps we can even have corporate fighting now in the Borderworlds without immediately having fines or hundreds of millions or threats of FR5.
(05-10-2015, 02:47 PM)Thyrzul Wrote:
(05-10-2015, 02:19 PM)Char Aznable Wrote: I approve of this change as it for example provides the Bunters with a viable reason for existence, although I'm still of the opinion that some exceptions are to be made (Tau-29 (at least around Nago), Omega-3 (at least between the Gate and Sprague), Omega-7 etc. Those systems, where a notable presence of Military and police makes sense.
A viable reason for Bunters to exist would be their involvement in corporate piracy, being the guys who do the dirty job for corps against eachother, but for some reason several corporate leaders want to do that themselves and stay exempt from consequences/govt sanctions... I mean, wouldn't hiring random untrackable Bunters be the best way to avoid consequences and hit your rival at the same time?
Oh god, did I just go mad or what? Obviously the best solution for realizing corporate rivalry/piracy is to trim the powers of authorities without making any sense...
(05-10-2015, 03:14 PM)Jack_Henderson Wrote: Yes! That's a perfect change that finally allows for the Borderworlds to be Borderworlds again, and not Quasi-Housespace that Houses rp as "we control it", while lore says: It's wild and outside of control.
Finally the system layout of Borderworlds makes sense again... like FP1 makes zero sense in a Quasi-House space interpretation (Bretonia would never allow Sairs, pirates,... to be there) or also IMG stations being in central positions.
Perhaps we can even have corporate fighting now in the Borderworlds without immediately having fines or hundreds of millions or threats of FR5.
I have hoped for the Borderworlds to become Wild-West again for years.
And I guess, we get them now. I am excited.
Jack
It's a double edged sword. When you'll have 5 jorm and associate fighters screwing you over in the omegas and BAF/RM unable to lend a hand in any way, not because they don't want to or in rp cant, but because the rules prevent them from doing so, you'll feel sorry for this.
This ID change doesn't fix anything.
Oh don't worry, the RM won't give in to this crap. We'll continue to do what we've been doing for ages now.
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(05-10-2015, 03:14 PM)Jack_Henderson Wrote: Yes! That's a perfect change that finally allows for the Borderworlds to be Borderworlds again, and not Quasi-Housespace that Houses rp as "we control it", while lore says: It's wild and outside of control.
Finally the system layout of Borderworlds makes sense again... like FP1 makes zero sense in a Quasi-House space interpretation (Bretonia would never allow Sairs, pirates,... to be there) or also IMG stations being in central positions.
Perhaps we can even have corporate fighting now in the Borderworlds without immediately having fines or hundreds of millions or threats of FR5.
I have hoped for the Borderworlds to become Wild-West again for years.
And I guess, we get them now. I am excited.
Jack
Do we now know who complained to make this happen?
In any case, I've already dismantled the claims relating to lore and 'wild west' frontiers. The law is enforced in border systems by navies, and always has been. I've actually backed up my argument with real lore and in-game infocards and rumours, as opposed to what I "feel" the situation should be as well. If you've got something that trumps that, I'm all ears.
This won't make any difference to corporate warfare, either. The problem was never BAF or BPA immediately logging in to Omega 3 and busting up IMG/BMM/Daumann/Kruger or Bowex/Gateway squabbles. The issue has always been people taking screens, recording logs and then crying on the forums until FR5s are applied. This will not change a single thing, other than penalising the some of the main people who actually drive activity in those systems.
Corporate fighting is a rather bright side of that thing however. Some people and I are thinking about setting up Silent War between keiretsu in Tau-29, Rishiri and Sigma-17. Even in Okinawa, if possible (due to Okinawa being Kishiro-GMG fortress system with rather good Samura-Hogosha foothold in that system).
This also would allow to boost up Hogosha and GMG activity as well, if it took place in Sigmas.
I even got idea for such series of events that would include operations in Okinawa and Sigma-17, with both parties trying slowly to harass Miura and Kurile, what eventually would end up in major conflict away from KNF eyes, in which both alliances would try to capture either planet.
(05-10-2015, 02:09 PM)Corundum Wrote: Liberty Navy destroys a Junker PoB in Puerto Rico.
Two days later, the Liberty Navy gets effectively cut out of Puerto Rico by rules. (And other 3 Houses get screwed over.)
Must be a coincidence.
And what I'm supposed to do with Hessians in Omega-7 as a Military? Trash talk them until they submit reports for trolling? There's even a RM battleship there.
EDIT: There were House military patrols in "Independent" systems and Border Worlds even in Vanilla. Claiming they should be lawless backwaters is ridiculous.
I don't know what ID your reading but LN/LSF/LPI can still enter PR, the ID clearly says "Zone of Influence: Liberty, systems directly bordering Liberty"
Unless PR has magically moved recently the whole base siege is still greenlit.
(05-10-2015, 02:09 PM)Corundum Wrote: Liberty Navy destroys a Junker PoB in Puerto Rico.
Two days later, the Liberty Navy gets effectively cut out of Puerto Rico by rules. (And other 3 Houses get screwed over.)
Must be a coincidence.
And what I'm supposed to do with Hessians in Omega-7 as a Military? Trash talk them until they submit reports for trolling? There's even a RM battleship there.
EDIT: There were House military patrols in "Independent" systems and Border Worlds even in Vanilla. Claiming they should be lawless backwaters is ridiculous.
So... you are saying you all have the Liberty Military factions to thank for this? I quite agree, especially since the parties agreed to an oorp deal to settle the ZOI "issues" and some fool could not wait until they were properly instructed before violating every aspect of said agreement. Then they immediately go berserk when said POBs go BACK to lockdown temporarily until the agreement can be put into writing for all to understand and follow clearly. Which of course was not allowed to happen because some people apparently need an admin babysitter 24/7.
Seriously. I think I got three words of the basic heading written down before all the lolberty BS. Why? Because I have to freaking sleep and check my mail at some point while Liberty on the other hand can take weeks to just acknowledge that they got a message.
Oh, not to forget all the ignoring of plenty of RP showing Junkers trying to turn relations with Liberty around and show cooperation is possible in order to fully support declared future military action against an invasive enemy. Sadly LN/LSF could do nothing but stab that offered hand repeatedly in the name of the rest of Liberty no matter what reasonable accommodation was attempted with anyone else in order to keep the situation from constantly spinning out of control. Which is what we have and what admins have to try to resolve due to... what again? Manditory docking rights on non-Liberty bases in non-Liberty space occupied by a non-Liberty civilization or suffer the invasion and bombardment of your home system regardless of what other lawful factions are doing to actually RP solutions on an RP server?
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99% sure this has absolutely nothing to do with the fiasco in PR. The admin team doesn't discuss changes on this level that quickly. This'll likely have been in the pipework for weeks, if not longer, in order to ensure as many team members as possible have given their input.