Delete NPCs? are you serious?
If you don't like them then don't use or interact with them but why delete them while
the rest of the community enjoy their presence? ..... *Shocked from topic title*
Good, then we can also delete all stations, planets and other stuff that shoots at you - turning entire systems into copies of Conn. Not to be rude, but NPCs are there for a reason. Want to roleplay as a unlawful? Stick to the wild borderworlds, because nobody welcomes the bad guys in a lawful space with milk and cookies.
I'm quite surprised how people are annoyed by current NPCs, because, if you remember right, they are nowhere close to vanillia ones (in overall comparison, when you had the very same ship as NPCs) in terms of annoyance and difficulty. Except for those NPCs during missions, but that's another story.
Removing NPCs would work only, if game had like 10 systems. Also, they aren't annoying, since it's already hard to meet any NPC while server population hits 50 people.
Borderworlds? What if I'm flying on a Molly, an HF, a blood dragon? Totally can stick too borderworlds then right? Not like they are more dead than house systems. I don't expect milk and cookies, I expect pvp against who I'm interacting with and not against 900 npcs.
You're not supposed to have duels outside of /conn.
edit: You're supposed to be hunted down by every single NPC, Player in whose system you are vacating, and showing up. Again, it's RP server. It has logic.
<"From Darkness, lead me to Light. From Ignorance, to Truth. From Death, to Immortality.">
Good, then we can also delete all stations, planets and other stuff that shoots at you - turning entire systems into copies of Conn. Not to be rude, but NPCs are there for a reason. Want to roleplay as a unlawful? Stick to the wild borderworlds, because nobody welcomes the bad guys in a lawful space with milk and cookies.
I'm quite surprised how people are annoyed by current NPCs, because, if you remember right, they are nowhere close to vanillia ones (in overall comparison, when you had the very same ship as NPCs) in terms of annoyance and difficulty. Except for those NPCs during missions, but that's another story.
Removing NPCs would work only, if game had like 10 systems. Also, they aren't annoying, since it's already hard to meet any NPC while server population hits 50 people.
Borderworlds? What if I'm flying on a Molly, an HF, a blood dragon? Totally can stick too borderworlds then right? Not like they are more dead than house systems. I don't expect milk and cookies, I expect pvp against who I'm interacting with and not against 900 npcs.
You're not supposed to have duels outside of /conn.
Cool response, bro. I'll repeat myself, because you ignore what I said in my previous post.
Quote:edit: You're supposed to be hunted down by every single NPC, Player in whose system you are vacating, and showing up. Again, it's RP server. It has logic.
<"From Darkness, lead me to Light. From Ignorance, to Truth. From Death, to Immortality.">
Let's talk about New Berlin/Sigma 13 jumphole that existed back in time. It was simple. As a trader, you had two choices. One was to travel trough Frankfurt, trough trade lanes, and perhaps (before guys like you killed server) get pirated.
But, because people were greedy even with 5k of ore, they could use jumphole, which was guarded by Wild Wraith NPCs.
You wouldn't get pirated there, and you had to use cruise engines, to reach Planet New Berlin but, you were risking to get blasted by Wild. Perfect, logic RP. Wild were supposed to kill anyone who would help out further rise of Rheinland economy since, they were Nomads and it was their interest to bring Colonies to their knees.
edit: Even, funnier thing.
Quote:Or let's go to the case of Omicron Iota/99/90. The lair of something that whole man kind is fearing. The lair of something that destroyed the Earth. - No problem, I'll log my ZONERZONERZONER and will go to harvest Nomad remains for my CLOAKZORS.
So, Nomads, K'Hara would then be erased by Zoners from Sirius. I mean, if you can go there, you know, with any risks, you are stronger than Nomads and they aren't threat to humanity.
<"From Darkness, lead me to Light. From Ignorance, to Truth. From Death, to Immortality.">
(12-04-2015, 01:52 PM)Project Lerdi Wrote: Cool response, bro. I'll repeat myself, because you ignore what I said in my previous post.
Quote:edit: You're supposed to be hunted down by every single NPC, Player in whose system you are vacating, and showing up. Again, it's RP server. It has logic.
Or I was typing and didn't see your edit. A player focused RP server, NPCs have a negative impact on player interactions. Not very logical
You simply do not interract in middle of enemy space. You do it in neutral, friendly space or, near base that you are allied or neutral with. Simple.
Why you would even try to interract with Das Wilde in Drake system? You should've get shot on sight. Same goes for Omicron Iota/99/90 and any other similar examples.
Delete all base defences too, so we could bring our Marduks in front of Manhattan, to AR PEE!
<"From Darkness, lead me to Light. From Ignorance, to Truth. From Death, to Immortality.">
(12-04-2015, 01:57 PM)Project Lerdi Wrote: Let's talk about New Berlin/Sigma 13 jumphole that existed back in time. It was simple. As a trader, you had two choices. One was to travel trough Frankfurt, trough trade lanes, and perhaps (before guys like you killed server) get pirated.
But, because people were greedy even with 5k of ore, they could use jumphole, which was guarded by Wild Wraith NPCs.
You wouldn't get pirated there, and you had to use cruise engines, to reach Planet New Berlin but, you were risking to get blasted by Wild. Perfect, logic RP. Wild were supposed to kill anyone who would help out further rise of Rheinland economy since, they were Nomads and it was their interest to bring Colonies to their knees.
edit: Even, funnier thing.
Quote:Or let's go to the case of Omicron Iota/99/90. The lair of something that whole man kind is fearing. The lair of something that destroyed the Earth. - No problem, I'll log my ZONERZONERZONER and will go to harvest Nomad remains for my CLOAKZORS.
So, Nomads, K'Hara would then be erased by Zoners from Sirius. I mean, if you can go there, you know, with any risks, you are stronger than Nomads and they aren't threat to humanity.
Everytime I see farmers in 99 they get roflstomped by khara and noms. Why is it logical that Wilde would sit around in an area were they have no bases. Legit I don't know of any signs systems with nom patrols or Wilde bases. Lol
(12-04-2015, 01:57 PM)Project Lerdi Wrote: Let's talk about New Berlin/Sigma 13 jumphole that existed back in time. It was simple. As a trader, you had two choices. One was to travel trough Frankfurt, trough trade lanes, and perhaps (before guys like you killed server) get pirated.
But, because people were greedy even with 5k of ore, they could use jumphole, which was guarded by Wild Wraith NPCs.
You wouldn't get pirated there, and you had to use cruise engines, to reach Planet New Berlin but, you were risking to get blasted by Wild. Perfect, logic RP. Wild were supposed to kill anyone who would help out further rise of Rheinland economy since, they were Nomads and it was their interest to bring Colonies to their knees.
edit: Even, funnier thing.
Quote:Or let's go to the case of Omicron Iota/99/90. The lair of something that whole man kind is fearing. The lair of something that destroyed the Earth. - No problem, I'll log my ZONERZONERZONER and will go to harvest Nomad remains for my CLOAKZORS.
So, Nomads, K'Hara would then be erased by Zoners from Sirius. I mean, if you can go there, you know, with any risks, you are stronger than Nomads and they aren't threat to humanity.
Everytime I see farmers in 99 they get roflstomped by khara and noms. Why is it logical that Wilde would sit around in an area were they have no bases. Legit I don't know of any signs systems with nom patrols or Wilde bases. Lol
You see, they have. There's Altair Research Complex in Iota. Why it is there? So those Wilde could actualy land, develop technology for human made vessels and defend the space, if it is endangered. Wild is important aspect of Nomads, and Discovery.
<"From Darkness, lead me to Light. From Ignorance, to Truth. From Death, to Immortality.">
(12-04-2015, 01:59 PM)Wesker Wrote: Or I was typing and didn't see your edit. A player focused RP server, NPCs have a negative impact on player interactions. Not very logical
Sorry, Wesker, but a lot of players have negative impact on player interactions as well. So let's remove them too?