Where should I even start? Maybe with you ID, which you abuse as you admitted yourself, that you just picked it to suit your needs but you plan to complete ignore what it represents - that eveyone who wears MND ID is member of this organization. It is even written there:
Quote:Pilot carrying this quasi-lawful ID is a member of the Marinenachrichtendienst (MND), the Rheinland Military intelligence agency, who :
If you want to play some "separatists", you will need another ID. Freelancer, Pirate, maybe Unioner, but definitely not MND. Because what you do ingame (running around Pennsylvania and New York, shouting something about "Sirius conquest for mighty King Rheinland" and provoking until someone attack you because you should not be there), does not have anything common with MND roleplay. This is just abuse which will end bad. In better case, admins will stomp on you sooner or later. In worse, they will nerf MND ID to prevent you from abusing it this way. It already happened with pirate ID when some people turned it into terrorist ID.
Also, it is silly to roleplay yourself as "military" when in fact you are two people at this moment. It is typical powergaming attitude that mainly newbies used to choose. Mighty military appears from nowhere and go to conquer. Really? Why you can´t do some reasonable RP, it is definitely not that difficult and community would maybe then take you seriously and not as trolling joke. With what you did so far, you have no chance to achieve respect from community and all factions which tried to force their way through this problem failed sooner or later, because nobody wanted to roleplay along with them (apart from everybody shooting them once they logged).
(03-12-2016, 10:48 AM)Laura C. Wrote: Where should I even start? Maybe with you ID, which you abuse as you admitted yourself, that you just picked it to suit your needs but you plan to complete ignore what it represents - that eveyone who wears MND ID is member of this organization. It is even written there:
Quote:Pilot carrying this quasi-lawful ID is a member of the Marinenachrichtendienst (MND), the Rheinland Military intelligence agency, who :
If you want to play some "separatists", you will need another ID. Freelancer, Pirate, maybe Unioner, but definitely not MND. Because what you do ingame (running around Pennsylvania and New York, shouting something about "Sirius conquest for mighty King Rheinland" and provoking until someone attack you because you should not be there), does not have anything common with MND roleplay. This is just abuse which will end bad. In better case, admins will stomp on you sooner or later. In worse, they will nerf MND ID to prevent you from abusing it this way. It already happened with pirate ID when some people turned it into terrorist ID.
Also, it is silly to roleplay yourself as "military" when in fact you are two people at this moment. It is typical powergaming attitude that mainly newbies used to choose. Mighty military appears from nowhere and go to conquer. Really? Why you can´t do some reasonable RP, it is definitely not that difficult and community would maybe then take you seriously and not as trolling joke. With what you did so far, you have no chance to achieve respect from community and all factions which tried to force their way through this problem failed sooner or later, because nobody wanted to roleplay along with them (apart from everybody shooting them once they logged).
With respect to your opinion.
What is reasonable RP?
This server has 12 year old loli battleship captains and furries.
Don't take them seriously, if it's who I'm fairly certain it is, they're just back for a bit of trolling. Ignore them, wait for them to get re-banned, move on.
(03-12-2016, 10:52 AM)Cocacoladude Wrote: With respect to your opinion.
What is reasonable RP?
This server has 12 year old loli battleship captains and furries.
You call our faction unreasonable?
Yes, we have those, and majority of community don´t take them seriously or even make fun of them. And it is exactly the category in which your faction will end as well (assuming it is not there already). Your call if you want to be approached this way or not.
@Cocacoladude : You look like a big troll here. Even though RM can't man the faction sufficently, you have NO rights to 'abuse' the MND ID and self-declare yourselves 'legitimate'. Seriously, try to switch to Unioner or LWB IDs instead. You can make a terrorist faction whatsoever.
That might be better than that. I think LWBs might need more friends though.
EDIT: I don't mind for 12 yo loli capships or furries. If the community can't accept them, it's their own problem.
EDIT 2: Read the MND ID well, then think of your actions, and see if you deem them correct:
Quote:Marine Nachrichten Dienst (MND) is the Rheinland covert operations service, who specialise in spying and sabotage outside of Rheinland space.
Pilot carrying this quasi-lawful ID is a member of the Marinenachrichtendienst (MND), the Rheinland Military intelligence agency, who : Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply. Can attack ships which are in violation of Rheinland laws or belong to a house or organisation considered hostile by Rheinland within their Zone of Influence.
Can defend allied or neutral lawful ships and bases within their Zone of Influence.
Can attack ships which belong to a house or organisation considered hostile by Rheinland outside their Zone of Influence. Can demand transports which belong to a house or organisation considered hostile by Rheinland to drop all cargo and attack if they refuse to comply.
Can ally with unlawful factions. Cannot participate in unlawful actions except as described above.
Cannot use any transports with more than 4,300 cargo.
While using cruisers, can only attack in self-defense when outside their Zone of Influence. Zone of Influence: Rheinland, systems directly bordering Rheinland
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
"It's not a compliment, it's a matter of fact. I never saw you whining about stuff when it didn't go your way, you never do ooRP-arranged stuff, you're active, you're good at playing your character ingame and you're neutral enough to not end up as a clown infront of the community."
We have officially changed our ID to pirate, and IFF to unioners. Thanks to those for the good feedback, and I hope the skeptics and memeposters take a chill pill and either leave to do other things so we may continue polishing our faction concept, or instead start giving us constructive feedback as well.
(03-12-2016, 10:59 AM)SirDoge Wrote: @Cocacoladude : You look like a big troll here. Even though RM can't man the faction sufficently, you have NO rights to 'abuse' the MND ID and self-declare yourselves 'legitimate'. Seriously, try to switch to Unioner or LWB IDs instead. You can make a terrorist faction whatsoever.
That might be better than that. I think LWBs might need more friends though.
EDIT: I don't mind for 12 yo loli capships or furries. If the community can't accept them, it's their own problem.
EDIT 2: Read the MND ID well, then think of your actions, and see if you deem them correct:
Quote:Marine Nachrichten Dienst (MND) is the Rheinland covert operations service, who specialise in spying and sabotage outside of Rheinland space.
Pilot carrying this quasi-lawful ID is a member of the Marinenachrichtendienst (MND), the Rheinland Military intelligence agency, who : Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply. Can attack ships which are in violation of Rheinland laws or belong to a house or organisation considered hostile by Rheinland within their Zone of Influence.
Can defend allied or neutral lawful ships and bases within their Zone of Influence.
Can attack ships which belong to a house or organisation considered hostile by Rheinland outside their Zone of Influence. Can demand transports which belong to a house or organisation considered hostile by Rheinland to drop all cargo and attack if they refuse to comply.
Can ally with unlawful factions. Cannot participate in unlawful actions except as described above.
Cannot use any transports with more than 4,300 cargo.
While using cruisers, can only attack in self-defense when outside their Zone of Influence. Zone of Influence: Rheinland, systems directly bordering Rheinland
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
We realize our faults with this ID and have adjusted our setups accordingly.