(04-03-2019, 01:25 PM)Lythrilux Wrote: I'm confused, so what actually is the objective? What's the end game here? Players log in and kill the escorts/ships over and over again until people get bored?
It's a roleplay event, not a PvP event.
The LN ships are being moved to Bretonia, this is an event to see and be part of that moving ingame, instead of the ships just warping around during patches
What is the point in the assailants then? This sounds like on rails but with craftier wording. I'm just struggling to figure out what the objective of a hostile ID would be here other than scoring cheap blues.
It's to justify pvp being enabled on this server. I don't see an issue. If this actually makes Liberty log it'll be a welcome change, tbh.
(04-03-2019, 01:25 PM)Lythrilux Wrote: I'm confused, so what actually is the objective? What's the end game here? Players log in and kill the escorts/ships over and over again until people get bored?
It's a roleplay event, not a PvP event.
The LN ships are being moved to Bretonia, this is an event to see and be part of that moving ingame, instead of the ships just warping around during patches
What is the point in the assailants then? This sounds like on rails but with craftier wording. I'm just struggling to figure out what the objective of a hostile ID would be here other than scoring cheap blues.
And what´s problem with that? Since when fighting just for fun of it and to simply make people log casually stopped to be a thing? We are in "results of PvP events must always matter, no fights just for fun anymore" era now or what?
(04-03-2019, 01:25 PM)Lythrilux Wrote: I'm confused, so what actually is the objective? What's the end game here? Players log in and kill the escorts/ships over and over again until people get bored?
It's a roleplay event, not a PvP event.
The LN ships are being moved to Bretonia, this is an event to see and be part of that moving ingame, instead of the ships just warping around during patches
What is the point in the assailants then? This sounds like on rails but with craftier wording. I'm just struggling to figure out what the objective of a hostile ID would be here other than scoring cheap blues.
And what´s problem with that? Since when fighting just for fun of it and to simply make people log casually stopped to be a thing? We are in "results of PvP events must always matter, no fights just for fun anymore" era now or what?
(04-03-2019, 01:49 PM)Laura C. Wrote: And what´s problem with that? Since when fighting just for fun of it and to simply make people log casually stopped to be a thing? We are in "results of PvP events must always matter, no fights just for fun anymore" era now or what?
We're in an era where abstract people throttle community enjoyment with agendas and whatnot.
This always happened, but now the community has a greater relative ability to influence the mod than at any time previously, people are forgetting that asymmetrical conquest isn't a thing, and are playing the game like it's Risk. If that's good or bad or not is a big unknown.
Events are usually good things if they've been talked through with each side involved.
THE SYNDIC LEAGUES
(A co-operative of Rheinland's Shipping Unions, retired from a life of piracy.)
(04-03-2019, 01:49 PM)Laura C. Wrote: And what´s problem with that? Since when fighting just for fun of it and to simply make people log casually stopped to be a thing? We are in "results of PvP events must always matter, no fights just for fun anymore" era now or what?
We're in an era where abstract people throttle community enjoyment with agendas and whatnot.
This always happened, but now the community has a greater relative ability to influence the mod than at any time previously, people are forgetting that asymmetrical conquest isn't a thing, and are playing the game like it's Risk.
It's not that. Call me a sceptic but given the rumours people that the Hypergate is to be used as a sucker punch to instantaneously end the Gallic War in a single moment, with a Sirian victory, and how the Dev team want to end the war ASAP, I find myself concerned about the direction that this will go in. On further inspection, this seems like a test-bed for the recently added titan content. Maybe the second part of this series will provide the chance for Gallia to push back. I can't say I'm entirely privy to what the Devs are planning, however, given what happened in the last Official event in NL that Gallia was a part of, I can't help but be suspicious.
It's not that I'm against simply logging in for events or whatever where there's nothing to be gained other than pews (I'm actually planning such things myself right now), and not everything has to always revolve around gain/lose, it's just that the lack of transparency in this comes across as semi-concerning given the history.