Posts: 6,376
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Staff roles: Story Dev Economy Dev
Quote:freelancers in sabres, with inferno, lavablade, salamanca and flashpoints are NOT ooR'P.
I beg to differ.
I would say no mixed loadouts for Freelancers. I mean, if an Outcasts saw you were using Corsair shieldbusters (indicating you have a good relationship with the Corsairs and you have landed on Crete), do you honestly think they would let you land on a Outcast base and buy top level Outcast guns? This argument works with all conflicting factions. Also, if Freelancers retain the ability to keep these, in my opinion OoRP, loadouts, that opens up the system for abuse next mod release.
If the suggestions in the developers area are implemented, Freelancer missions will be offered in most population centres such as Manhattan and other Liberty planets. This would make the FL IFF easy to get, and the ID even easier. That would mean allot of the Police IFFs you see floating around would be replaced by FL IFFs. If what Jinx says is adhered to, the lot of them will just get the optimum loadout and go on a killing spree.
That might just be my lack of trust complex kicking in, but you can more or less guarantee someone will do it and that will tar all the others. My question is, why would it be found acceptable for Freelancers to use these loadouts when no-one else can?
As for jobs, I'll agree they are more civilian than military. Personally I don't think Freelancers should be able to take bounties, I mean that just makes them a redesigned version of mercenaries. The jobs I can see Freelancers realistically taking are: 1) Protection. They would run as escorts for traders or smugglers depending on your alignment. 2) Aid. To help people, in game this would equate to something along the lines of, a player pays a freelancer for half an hours work and during that time the Freelancer must help the player mine.
And another alure of being a Freelancer, although not a 'job' is the exploration aspect. As a Freelancer you can go anywhere and see anything.
You also say Freelancers shouldn't go out and hunt pirates simply for the sake of hunting, without payment. Freelancers aren't mercenaries and like people have previously said, free to do what they like. If the Freelancer RPs a personal vendetta against a certain faction I See no reason why they can't hunt for the sake of hunting, but Freelancers alike every other player in the game a restricted to the fact they must have a good reason to attack someone, not just 'I wanted to'.
Being a Freelancer shouldn't be a loophole in the rules, it should be a RP standpoint.
if an outcast sees me with salamancas trying to dock at malta, he can blow me up cause he might suspect me to be friends with corsairs. - or he decides not to....
however, whats that gotto do with ooRP? - its roleplay to decide. - if a freelancer purchased his stuff while no one was looking... and comes to gamma with krakens and tizonas, - corsairs can still kos him.
is it ooRP? - i don t think so.. he can do what he likes... BUT he must live with the consequences... nothing about RP or not RP.
ooRP is an ooc term that is sanctionable. - executing consequences for unusual loadouts that are still allowed by the class is roleplay and not sanctionable by an ooc institution like an admin, but sanctionable by an ingame institution like a faction or factionplayer. - there s the difference.
edit: for heavens sake, whats the problem. - if i see a BHG with gaias angels, while i m on Clover, i blow him up. - but i don t report him for being ooRP, it gives me a fine reason to have a go. - thats how that stuff should primarily be handled. - freelancers are allowed everything, but they must decide wisely where they go with what equipment. - nothing about it is sanctionable - but a lot of it might be punishable.... in roleplay.
As far as i see it, Freelancers are more of the Lawful, trading, escorting allignment. And as such probably shouldn't use unlawful weapons at all.
Where Mercs can choose either side of the law... But a BH ship with Order weapons shouldn't work for the same reasons as Krakens and Tazionas don't...
Anyhow, this should all be straightened out. Hell if i would be an outcast and saw a freelancer flying in with some krakens i'd thought he stole them... And gave him rough treatment...
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and you cannot think of ANY scenario where a freelancer with - lets say... a liberty military ship docks at malta to buy krakens?
you think that it needs to be elevated to an admin matter, instead of staying a roleplay matter?
besides... from what i remember.... trent in the single player ( well, in my case ) has a kusari fighter at that time - and i docked at malta and got me some outcast weapons - my other weapons were kusari / liberty.
if that is so far fetched ... did you think the singleplayer story was not logical? - i sometimes feel as if i have too much imagination when it comes to what can be roleplayed, while the majority thinks in very tight limits.....
i have no problem with an outcast blowing a freelancer up if he thinks he got his weapons in a fishy manner.... - but i don t think its ooRP.
Posts: 6,376
Threads: 335
Joined: Aug 2007
Staff roles: Story Dev Economy Dev
Quote:and you cannot think of ANY scenario where a freelancer with - lets say... a liberty military ship docks at malta to buy krakens?
Strangely, no, no I can't. Anyone else would be sanctioned for it.
As for SP, that was based around the idea that the game would tweak your rep for you through plot changes and you would upgrade your ship and equipment as the avadible tech got better. Microsoft didn't intend FL to be a RP game, they intended it to be Space Sim. If Trent was to do the whole SP story line in Multiplayer, he'd probably be sanctioned multiple times.
soo - we would have sanctioned trent, a rolemodel, for being ooRP when he is much more part of what digital anvil intended characters to be in sirius. ( sorry, that might have sounded snappy and ironic - on second thought... it was meant to sound like it )
it is not the gamelore that makes up that freelancers cannot do that stuff - it is the players. - there are players that do not like other players to enjoy more freedom than they have. there is jealousy about what others can do and what others cannot do.
but when it comes down to roleplay - i think its a funny idea to sanction the only character that we know good enough that is a genuine sirius freelancer. - if trent is THE freelancer we base the class on. - and you say we should sanction and ban him for 30 days... well, in that case... yes, its ooRP.
but if we think that a freelancer is indeed exactly what Trent was - then we can kill him for docking at our base - but we cannot report him for being ooRP.
keep in mind.. ooRP is a term that means "violation of the server rules". its a freelancer after all, he is free to do whatever he wants - if he can live with the consequences. - that can lead to a freelancer that is utterly hated by all unlawfuls and lawfuls alike ( hence a doomed char ) - but thats a roleplay matter dealt with ingame, not by admins.
OK Jinx, while conceptually I can see what you're saying, you have to understand... the FL/merc IDs are not meant as a free pass. I've said it before, when I've seen people with a BH bomber and Tizonas with a merc ID: it doesn't work, it's not a "PVP whore with the best of everything". Now yes, I do think anything could be RP'd. Liberty military ship landing on Malta, you say? Someone just pulled off an elaborate escape from Fairbanks during a Nomad attack, whilst everyone was busy fighting, stealing a Guardian in the confusion and stumbling across Alaska until he hit the Minor jump hole. The Order don't believe his story, he runs across the system being shot up only to jump to 100, where he would've died: if that Nomad battleship hadn't been in the mix. Again, he escapes in the confusion, and goes through Major, 90, and finally into Alpha whilst the Nomads are remobilizing for a mini-war up there. Bam, Outcasts show more understanding, he's allowed to let down, change his IFF, maybe have some Cardi...
See where I'm going? I just made all that up on the spur of the moment (not my best work:dry:), I'm sure if someone put some thought into it, they could make it work. BUT, what about all those that don't think about it, and only see the potention of mounting Coladas and an Inferno on a BD bomber? That's where we have to draw the line: if we can RP with them and get more than "i iz merc (or freelancer), i can hav w/e lulz", then by all means, it's great to see some diversity.
Just thought i'd paste this here, since it does seem relevant to the topic. This is my proposed Freelancer ID:
Quote:Freelancer ID
Pilot carrying this ID is a Freelancer.
Freelancers can:
* Trade
* Escort traders
* Engage lawfuls, pirates and terrorists
* Fulfil lawful and unlawful bounty contracts
Freelancers cannot:
* Participate in any military operations
* Pirate
* Use any transports with more than 3,600 cargo
* Scan for contraband
* Demand cargo or credits
* Use Liners
Allowed ships: Fighters, Freighters, Transports
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Be warned that Freelancers are often frowned upon by the criminal elements of the Sirius sector and this ID may be unwelcome within their space.
I seem to be doing this a lot lately XD Still, I hope it helps.