' Wrote:I think we've all seen where some target appears and you see several logouts and relogins as faction tagged characters to eliminate it. Indies don't do that. They lack the infrastructure. Heck, I've done it myself when I was in the QCO, "look, a pirate in Leeds!" You log out and log into your faction character and next thing you know three QCO are there suddenly taking on one pirate.
Indies don't work that way, they usually respond by buying a bigger ship. That's really all they can do. Sure, occasionally you might get indies working togather, but you hardly ever go after one and have three or four more suddenly appear.
You were in the QCO for FOUR weeks and now you are falsely portraying how QCO players operate as prioritising PvP. Most QCO players are diligent patrolmen, and when there is trouble, backup, whether it be QCO or independent BAF was always rallied, simply because the scale of the threat is usually disproportionate.
Any BHG player or faction member knows damn well that within minutes of straying into 41 or Gamma the system will fill with corsairs, both indy and faction. It's not just factions, and, based on my experience of being hounded by the Corsairs at the Freeport in 41, it makes for an interesting encounter. That's interesting, as in fun and enjoyable.
' Wrote:I think we've all seen where some target appears and you see several logouts and relogins as faction tagged characters to eliminate it. Indies don't do that. They lack the infrastructure. Heck, I've done it myself when I was in the QCO, "look, a pirate in Leeds!" You log out and log into your faction character and next thing you know three QCO are there suddenly taking on one pirate.
Indies don't work that way, they usually respond by buying a bigger ship. That's really all they can do. Sure, occasionally you might get indies working togather, but you hardly ever go after one and have three or four more suddenly appear.
Careful with absolutisms.
' Wrote:And many are related to overkill to face a single indy, that's also a common practice.
The point of this thread is is this oorp, to quit rping one character and switch to another for pvping reasons.
I've been "overkilled" as faction character by independents quite a few times. I remember one particular episode in New Berlin when I had two Praefects, a lunchbox, two titans and a Praetorian. All independents against me in a Wrath.
Please, as you've said it yourself, don't mix things up, as it's not the point of the thread. Both factions and independents can overreact over perceived threats/opportunities. Factions are likely to have better means react and do so with numbers while independents are less bound by self imposed restrictions to act and do so in size, but both are capable to do it in both forms. Bringing faction vs independents to this conversation isn't proper.
To the point of the thread. No, there is nothing ooRP for a player who has perceived action (whatever kind) and log onto a character from which he can participate of it. Unlike players, characters are supposed to be living in Sirius all the time.
Fair play is a complete different matter that is/has been discussed in a separate thread. As far as ooRP goes, there isn't any in doing that.
' Wrote:You were in the QCO for FOUR weeks and now you are falsely portraying how QCO players operate as prioritising PvP. Most QCO players are diligent patrolmen, and when there is trouble, backup, whether it be QCO or independent BAF was always rallied, simply because the scale of the threat is usually disproportionate.
Any BHG player or faction member knows damn well that within minutes of straying into 41 or Gamma the system will fill with corsairs, both indy and faction. It's not just factions, and, based on my experience of being hounded by the Corsairs at the Freeport in 41, it makes for an interesting encounter. That's interesting, as in fun and enjoyable.
I never said the QCX wasn't usually outnumbered (In part because it's a small faction), but I have as a QCO fought two on one with a single TBH, and as a pirate have been double teamed by a QCX (who fled my GB on thruster and returned with a mandalorian GB to reengage) but usually there were twice as many corsairs as bretonians.
That being said, the fact remains that it is sop procedure for faction members to log into their characters for pvp when they see the chance, even if in doing so they outnumber the opponent.
' Wrote:I never said the QCX wasn't usually outnumbered (In part because it's a small faction), but I have as a QCO fought two on one with a single TBH, and as a pirate have been double teamed by a QCX (who fled my GB on thruster and returned with a mandalorian GB to reengage) but usually there were twice as many corsairs as bretonians.
That being said, the fact remains that it is sop procedure for faction members to log into their characters for pvp when they see the chance, even if in doing so they outnumber the opponent.
So?
This is good RP.
If you're in trouble, in danger of losing your life, you try to make up for this and call for help. It would be irresponsible not to set off a distress signal, since pirates could take you out, then prey on others.
Jure: Yeah ... seen that quite often. As to your quote below ...
Quote:I also noticed that GC and Dragons, have huge player pools, whenever I engage any of them it becomes a bloody mess within minutes... It is well within RP i think that clans are organised like that, if you for example invade Alpha, Outcasts will be there soon and in force... Just becouse your LR scanners don't pick them up sooner, doesn't mean they are not there bitching over slow working slaves, and inhailing cardi... waiting for the next big thing to strap themselves in their sabre and do the final strafe....
Its strange how some of these GC and Dragons come out when traders are power trading through Sig 13, Chugoku and Hokkaido. Somehow many of these traders are "secret" traders for the GC and Dragons. My guess is these GC and Dragon pilots were created to protect their trading friends. Reason I suspect this is every time I'm pirating traders while some of these GC and Dragons are online, they tell me to leave the trader alone because he's "under their protection." Um ... no ... just more OORP going on to give power traders an excuse to go through Dragon and GC space without encountering problems.
' Wrote:Some might call it metagaming yes.. but disco is simply not big enough to keep all areas populated.
Situation that happens to me quite often:
I'm on a lawful character... there are close to zero traders and no piratese in my ZOI... I fly around a bit.. but after some time without anything happening it just gets boring. (and lawfulls can't really pick what to do.. as opposed to pirates)
So I land and switch to some other say pirate character on the other side of sirius....
then I see pirate in the main system of the first character... so I switch.
In RP he was on the planet and got alerted. Don't see any problem
You cannot be serious! If you are on your pirate ... be a flippin pirate. When I'm online I don't switch around between lawful and unlawful like that. Its not right. Your mind should be concentrating on the player you are in at the moment. How can you justify being friendly with me in Sigma 13 or wherever and then hunting me 10 minutes later because I leave Sigma 13 and go inward to a house system where you happen to have a lawful? That's wrong.
Quote:About switching ships when you see people approaching... I see it as fine because it's basically a counter for another type of metagaming: bringing very specialized attacking groups
Say you see your enemies are in fighters and bombers... so you bring in 8 LFs... and complain if the get some GB.
IMO it was your own fault.. always go with balanced attack groups that can take anything, or retreat.
EDIT: This is mostly related to defending places.
Meta-gaming is taking advantage of a game mechanism ... its OORP ... its you as the human player knowing something your character doesn't. I've seen too many people fly within 2k of me so they can scan me ... then they fly off to the nearest planet in their light fighter ... they dock and then emerge in their battleship. Then they have the nerve to "start" role playing with me by demanding I leave the system. Dude ... if your gonna role play with me ... do it in the ship you encounter me in.
' Wrote:And many are related to overkill to face a single indy, that's also a common practice.
The point of this thread is is this oorp, to quit rping one character and switch to another for pvping reasons.
There is only one reason to swap like this ... and that's to get a kill and a stripe panted on your hull for the kill count.
Quote:Its strange how some of these GC and Dragons come out when traders are power trading through Sig 13, Chugoku and Hokkaido. Somehow many of these traders are "secret" traders for the GC and Dragons.
I have ALWAYS taken the RP stance that if I see character A log on and make money and then give the money to character B that they are in cohoots.
' Wrote:I have ALWAYS taken the RP stance that if I see character A log on and make money and then give the money to character B that they are in cohoots.
Sure ... whatever man ... but if I'm a pirate and you're my "friend" and/or "ally" ... you are OORP to demand I stop pirating. That is ... unless you wanna RP and give me part of the profit you're making by protecting the Trader.
' Wrote:You cannot be serious! If you are on your pirate ... be a flippin pirate. When I'm online I don't switch around between lawful and unlawful like that. Its not right. Your mind should be concentrating on the player you are in at the moment. How can you justify being friendly with me in Sigma 13 or wherever and then hunting me 10 minutes later because I leave Sigma 13 and go inward to a house system where you happen to have a lawful? That's wrong.
Read my post again.. it says on the other side of sirius.
Also do you have any lawfull character? 99% of time you are waiting.... patrolling around and nothing is happening.
To quote Gronath:
Quote:I was under the impression that people play online so they can interact with other people instead of NPCs.
Quote:Meta-gaming is taking advantage of a game mechanism ... its OORP ... its you as the human player knowing something your character doesn't. I've seen too many people fly within 2k of me so they can scan me ... then they fly off to the nearest planet in their light fighter ... they dock and then emerge in their battleship. Then they have the nerve to "start" role playing with me by demanding I leave the system. Dude ... if your gonna role play with me ... do it in the ship you encounter me in.
There is only one reason to swap like this ... and that's to get a kill and a stripe panted on your hull for the kill count.
Again you didn't read it properly...
with "switching while approaching" I mean if I'm in Gamma in a Cruiser and get to know that 10 Outcast bombers are in Theta.. I'll switch to fighter before they come. Go to 2k scan and fly back to switch is indeed lame.
Igiss says: Martin, you give them a finger, they bite off your arm.
here's an example that happened yesterday, which in my view is not acceptable.
An HF attacks a DW in NY, gets killed by said DW then comes in as lawful chara throwing a hissy fit and threatening to ban from Liberty because the DW had his ship set up with 3 missiles, which the lawful states is unacceptable......hmmm:wacko:
Sig edited out because it tripped Chrome's malware alarm.