' Wrote:Ok, the Black hole goes with the Backstory I was creating for the system but if you want me too I can.
For the wrecks, they will NOT be loot able save for 1 or 2, the rest will be battleship chunks like in Yanagi Debris field, except Liberty and Not Rheinland.
Verginix Out
I made it so that they drop stuff like justice weapons:P. should be allowed.
Commodore. I need you to post some scrennies of Puerto Rico here. I want to see this system before I buy it and i need to know if anything should be changed.
They can't be Helghan. Remember, this system is going to be avaliable to ALL the discovery mod servers, and the faction 'Helghast' wont be there. If it was for only this server, I would say yes, but its not and we have to keep the other disco users in Mind.
Jack Handey Wrote:I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.
Yeah, Phantom NPCs serve more than one purpose. Firstly it gives Phantoms their NPC faction to use the tag of, which is really nice. Shows up nice ruby red on all my huds (Until I go out and slaughter things like Militaries, now they are nice and white on my GC:D).
Then the Phantom NPCs also allow factions on other servers to be terrorists in their own way. Instead of being the Liberty-specific Xenos Terrorists, or the Kusari Blood Dragons, each with its own unlawful enemies, you can be the Phantoms and be friendly to most unlawfuls, hostile to all lawfuls, and able to operate within RP, but not being restricted to certain areas of Sirius.
Its because of the second reason where there isn't a Helghan NPC faction, or an Asgard Warrior NPC faction. Its also for the second reason why the Coalition ID was created. One can now be hostile to EVERYONE except a select faction (likely Zoners) to dock at bases with.